33 products
33 products
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$24.99
Unit price perMonmouth Cards · Board Games · Card Games
Brotherwise Cosmere: Shards of Creation Card Game
A fast trick-taking duel of shifting suits and shard powers.
Set in Brandon Sanderson's Cosmere, Shards of Creation is a standalone card game where each Shard acts as its own suit with different values and abilities. The rotating mix of Shards keeps play fresh from game to game, while the approachable trick-taking system makes it easy to bring to the table for new and experienced players alike.
What's inside: One standalone Cosmere card game designed by Hayden Dillard and illustrated by Medusa Dollmaker. This listing is for the full retail game box, not an expansion or accessory.
Product highlights
- Unique suit powers: The game features eight Shards—Autonomy, Cultivation, Devotion, Dominion, Honor, Odium, Preservation, and Ruin—with each suit bringing its own values and abilities to the table.
- Accessible trick-taking play: Brotherwise positions Shards of Creation as a trick-taking game for players of all skill levels, making it a strong pick for families, fantasy fans, and gamers who enjoy classic card-game structure with a twist.
- Variable setup: Different combinations of Shards can be shuffled in from game to game, helping each session feel a little different without adding complicated setup.
- Official Cosmere setting: This standalone card game is set in Brandon Sanderson's Cosmere and uses original art from Medusa Dollmaker to bring the Shards to life on the table.
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Product questions
What kind of game is Shards of Creation?
It is a standalone trick-taking card game set in Brandon Sanderson's Cosmere. Each Shard functions as a distinct suit with its own values and abilities.
How many people can play, and how long does a game take?
Official product listings describe Shards of Creation as a 2-4 player game that plays in 30 minutes or less.
Is this an expansion?
No. This is the standalone retail game box for Cosmere: Shards of Creation.
Bring a fresh Cosmere game night to the table with a fast-playing trick-taking card game that is easy to learn and rewarding to replay.
$16.99
Unit price perMonmouth Cards · Board Games · Card Games
Radish Games Head Hauntcho Card Game
Build spooky spirit chains and race to haunt the most valuable locations.
Head Hauntcho is a compact competitive card game from Radish Games for 2 to 5 players. Players build chains of different spirit types to match location patterns, decide whether to score full or partial points when they capture a haunt, and use graveyard powers to swing key turns before final scoring.
What's inside: This listing is for one Head Hauntcho card game. Players compete by building spirit chains, capturing Location cards, choosing between full or partial point values, and timing their Graveyard powers for the best scoring opportunities.
Product highlights
- Pattern-building gameplay: Form chains with different spirit types to match the requirements on Location cards and claim them before your opponents do.
- Meaningful scoring choices: Captured locations can be taken for full point value or for partial points plus a Spatial Ability, creating different strategic paths.
- Special powers from the Graveyard: Used powers can return through your Graveyard, adding timing decisions and tactical swings throughout the game.
- Favorite Haunts bonus: Each player watches for two bonus-scoring locations that can matter even more as the game nears its end.
- Approachable session length: With a listed play time of 30 to 50 minutes, it fits well into weeknight gaming, spooky-season tables, or convention bag lineups.
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Product questions
How many people can play Head Hauntcho?
The published player count is 2 to 5 players, making it suitable for small game nights as well as fuller family-table sessions.
What kind of gameplay does it use?
Gameplay centers on chaining and matching spirit patterns to capture locations, along with tactical choices around scoring and special abilities.
Is this a long game to teach and play?
Head Hauntcho is listed at 30 to 50 minutes and is presented as an easy-to-pick-up horror card game, so it works well when you want something strategic without an all-night commitment.
If spooky pattern play and clever scoring choices sound like your kind of table, add Head Hauntcho to your next game night lineup at Monmouth Cards.
$10.99
Unit price perMonmouth Cards · Board Games · Card Games
FLUSTER Laugh Pack Expansion
Add comic relief, funny stories, and fresh prompts to game night.
The FLUSTER Laugh Pack is an expansion for the FLUSTER base game built around humorous mishaps, odd thoughts, and laugh-out-loud memories. It adds a compact batch of new prompts plus special Rewrite Cards, giving returning groups a simple way to keep conversations fresh while leaning into the funniest side of FLUSTER.
question cards
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What's inside: One FLUSTER Laugh Pack expansion with 27 all-new question cards and 3 Rewrite Cards. Requires the FLUSTER base game to play.
Product highlights
- Built for the base game: This is an expansion pack for FLUSTER, not a standalone game.
- Humor-focused prompts: The Laugh Pack centers on funny mishaps, bizarre thoughts, and stories that bring out your group's sense of humor.
- Fresh conversation variety: With 27 new questions, it gives regular FLUSTER players more topics to mix into future sessions.
- Rewrite Cards included: The 3 Rewrite Cards let players change a word in a prompt to make a question funnier or take it in a different direction.
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Product questions
Do I need the FLUSTER base game to use this?
Yes. The Laugh Pack is an expansion and requires the FLUSTER base game to play.
How many cards are included?
This pack includes 30 cards total: 27 all-new question cards and 3 Rewrite Cards.
What do the Rewrite Cards do?
Rewrite Cards let players change a word in a question to make it funnier or put a different spin on the prompt.
If your group already enjoys FLUSTER, the Laugh Pack is an easy way to add new stories, new laughs, and a different tone to your next round.
$10.99
Unit price perMonmouth Cards · Board Games · Card Games
Fluster Spicy Pack Expansion Pack
An adults-only add-on built for deeper, bolder conversations.
Fluster Spicy Pack is an expansion for the Fluster base game that shifts the table talk toward sex, relationships, attraction, identity, and other personal topics. It is designed for players who want more vulnerable, playful, and revealing prompts, while adding a small twist with Blind Date cards that can swap hands during play.
What's inside: One Fluster Spicy Pack expansion with 27 question cards and 3 Blind Date cards. This is an expansion pack and requires the Fluster base game to play as a full game.
Product highlights
- Adults-only conversation themes: The prompts focus on sex, relationships, attraction, identity, and related topics for a more candid style of play.
- Built as an expansion: This pack is meant to add variety to Fluster rather than replace the core game, so it works best for players who already own the base set.
- Blind Date twist cards: Three special cards are included that let players trade hands with another player, adding a light strategic wrinkle to the conversation flow.
- Flexible for close groups: The publisher positions this pack for close friends, dates, and couples who are comfortable exploring more personal questions together.
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Product questions
Do I need the base game to use this?
Yes. Fluster Spicy Pack is an expansion and requires the Fluster base game to play as a full game.
What comes in the pack?
The pack includes 27 question cards plus 3 Blind Date cards, for 30 cards total in the expansion.
Is this appropriate for all groups?
Not for every table. The publisher recommends this pack for ages 17+ and centers the questions on mature topics, so it is best suited to adults who are comfortable with more personal conversation.
If your game night is ready for more revealing prompts and a little extra unpredictability, add Fluster Spicy Pack to your next order at Monmouth Cards.
$9.99
Unit price perMonmouth Cards · Board Games · Card Games
Ravensburger Disney Stitch Level 8 Card Game
A fast-moving family card game with Stitch flair and level-up gameplay.
This Disney Stitch edition of Level 8 brings the classic set-collection race into a travel-friendly card game format. Players work through eight increasingly challenging tasks by building pairs, runs, and matching combinations, making it an easy pick for family game night, vacations, or quick repeat plays with Stitch fans.
What's inside: 110 cards, 6 level indicators, and 1 set of instructions.
Product highlights
- Level-based gameplay: Each player works through eight tasks of increasing difficulty, racing to complete Level 8 first.
- Easy to learn: On each turn, players draw, lay down cards if they can complete their current level, then discard to end the turn.
- Family-friendly format: Ravensburger lists this game for 2 to 6 players, ages 8 and up, with an approximate 45-minute play time.
- Disney Stitch theme: The classic Level 8 formula gets a colorful Stitch presentation that fits Disney fans and casual card game players alike.
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Product questions
How many players can join a game?
Ravensburger lists Disney Stitch Level 8 for 2 to 6 players.
What comes in the box?
This game includes 110 cards, 6 level indicators, and 1 set of instructions.
Is this a good fit for younger players or travel play?
It is recommended for ages 8 and up, and its compact card game format makes it an easy option for family game night, vacations, or taking on the go.
Pick up a Stitch-themed card game that is easy to learn, quick to replay, and ready for your next family game night.
$12.99
Unit price perMonmouth Cards · Board Games · Card Games
DC Deck-Building Game Crossover Pack 4: WatchmenHidden roles and team tension for your DC Deck-Building Game table.
Bring the world of Watchmen into the Cerberus Engine with a crossover expansion built around secrecy, mistrust, and changing table alliances. This add-on introduces Hidden Roles, Challenge Cards, Villainous Machinations, and Mastermind Plots, giving DC Deck-Building Game players a very different style of session than a standard base game.
What's inside: 31 game cards, 6 oversized Super Hero cards, and 1 rules booklet. This is an expansion pack and not a standalone game. You need any DC Comics Deck-Building Game base game to play.
Product highlights
- Hidden Role gameplay: One player may secretly become the "Secret Mastermind," creating a suspicion-driven experience that changes how the table reads every turn.
- Watchmen-specific modules: The set includes Challenge Cards, Loyalty Cards, Villainous Machinations, and Mastermind Plot cards to support its distinct scenario structure.
- Six playable oversized characters: Add Watchmen-themed oversized Super Heroes to your game night with a format made for crossover play.
- Built for the Cerberus Engine: This expansion is designed for use with a DC Deck-Building Game base set, making it a strong add-on for players who want new interaction without learning a completely new system.
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Product questions
Is this a standalone game?
No. This is a crossover expansion, not a standalone product. You need any DC Comics Deck-Building Game base game to use it.
What comes in the pack?
The box includes 31 game cards, 6 oversized Super Hero cards, and a rules booklet. The rulebook further breaks the game cards into Challenge, Main Deck, Mastermind Plot, Loyalty, and Villainous Machinations cards.
What makes the Watchmen crossover different from a standard game?
Its signature twist is Hidden Roles. One player can secretly work against the rest of the table as the Secret Mastermind, so reading opponents and timing your plays becomes part of the strategy.
Add a very different kind of tension to your next DC Deck-Building Game session with the Watchmen crossover from Monmouth Cards.
$39.99
Unit price perMonmouth Cards · Board Games · Card Games
Ravensburger Mycelia Card GameA welcoming deck-builder with a cozy forest theme.
Mycelia is a beginner-friendly deck-building game from Ravensburger where players race to clear dewdrops from their personal boards and help build the Shrine of Life. With support for solo play or a full table, it offers approachable card play, charming mushroom-inspired artwork, and a quick playtime that fits family game nights or casual strategy sessions.
What's inside: 4 double-sided game boards, 94 cards, 24 set-up and refill cards, 82 drops, 50 coins, a 3D set-up, and 8 expansion tiles.
Product highlights
- Easy entry into deck-building: Mycelia is designed to teach core deck-building ideas gradually, making it a strong choice for newer players and families.
- Flexible player count: Play solo against the ghost mushroom opponent or bring up to four players to the table for a light competitive race.
- Cozy presentation: The mushroom-themed artwork and Shrine of Life centerpiece give the game a distinctive table presence without making the rules feel overwhelming.
- Quick sessions: With a listed playtime of about 10 to 30 minutes, Mycelia works well for weeknight play, younger gamers, or as a lighter option between heavier games.
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Product questions
How many players can play Mycelia?
Mycelia is listed for 1 to 4 players, so it can be played solo or with a small group.
Is this a good choice for newer players?
Yes. Ravensburger describes Mycelia as a beginner-friendly deck-building game with mechanics introduced gradually during play.
What comes in the box?
The game includes boards, cards, drops, coins, a 3D set-up, and expansion tiles. See the configuration section above for the full component list.
If you want a lighter strategy game with quick turns, approachable deck-building, and standout table presence, Mycelia is an easy game night pick from Monmouth Cards.
$11.99
Unit price perMonmouth Cards · Board Games · Card Games
Boss Monster: Vault of Villains Expansion
A clever add-on for mixing Boss Monster sets with more variety and control.
Boss Monster: Vault of Villains is an expansion for the Boss Monster card game line from Brotherwise Games. It adds new cards and combination tools designed to help you mix compatible Boss Monster releases while keeping gameplay balanced, making it a strong pickup for players looking to expand beyond a single core set.
What's inside: One Boss Monster: Vault of Villains expansion pack with 64 cards, including 15 new Minibosses. This is an expansion, not a standalone game.
Product highlights
- Built for combining sets: Vault of Villains is designed to let you combine compatible Boss Monster sets while helping maintain smoother game balance.
- New Miniboss options: The expansion adds 15 new Minibosses, giving players more ways to upgrade dungeons and change how rooms develop over the course of a game.
- More gameplay variety: Brotherwise and retail product copy describe new Rooms, Bosses, Spells, and support for broader set mixing, making this a useful add-on for returning Boss Monster players.
- Expansion-only purchase: This is best suited for players who already own a compatible Boss Monster standalone set and want to widen their card pool.
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Product questions
Is this a standalone game?
No. Boss Monster: Vault of Villains is an expansion pack. You will need a compatible Boss Monster standalone game to use it.
What does this expansion add?
This expansion adds 64 cards, including 15 new Minibosses, and is designed to help combine compatible Boss Monster sets while adding more gameplay variety.
Who is this best for?
It is best for players who already enjoy Boss Monster and want more mixing flexibility, more Miniboss options, and more variety across repeat plays.
Add another layer to your dungeon-building sessions with a Boss Monster expansion built for bigger variety and smoother set mixing.
$34.99
Unit price perMonmouth Cards · Board Games · Card Games
Epic Spell Wars of the Battle Wizards: Hijinx at Hell High Card Game
Spell-slinging chaos with a high-school twist.
This standalone entry in the Epic Spell Wars series drops players into the absurd social battlefield of Hell High, where shifting rank on the Social Status Board can change how your attacks play out. It is built for groups that want loud, take-that card play, mature humor, and a full box of components ready for repeat game nights.
Product highlights
- Standalone game: Hijinx at Hell High is a complete game on its own, so you do not need another base set to play.
- Social Status gameplay: The Social Status Board is a featured mechanic, with abilities that depend on your current rank as you climb from loser to class president.
- New Bully keyword: This installment introduces the Bully keyword, adding another layer of interaction and disruption between players.
- Series compatibility: It is compatible with the other spellcrafting Epic Spell Wars games, but not with the ANNIHILAGEDDON deck-building line.
- Mature content: Cryptozoic lists this game for ages 17 and up and describes it as featuring mature themes and shockingly inappropriate art.
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Product questions
Is this a standalone game or an expansion?
This is a standalone game. You can play it on its own without another Epic Spell Wars base game.
What kind of group is this best for?
Cryptozoic lists the game for 2 to 6 players, ages 17 and up. It is aimed at groups that enjoy direct player interaction, mature humor, and chaotic card-game energy.
Does it work with every Epic Spell Wars game?
It is compatible with the other spellcrafting Epic Spell Wars titles, but Cryptozoic says it is not compatible with Epic Spell Wars of the Battle Wizards: ANNIHILAGEDDON Deck-Building Game or other ANNIHILAGEDDON releases.
$44.99
Unit price perMonmouth Cards · Board Games · Card Games
Epic Spell Wars of the Battle Wizards: ANNIHILAGEDDON Deck-Building GameChaotic deck-building mayhem in the Epic Spell Wars universe.
This standalone Cryptozoic game brings Epic Spell Wars into a deck-building format with over 220 cards, oversized Wizards, and the over-the-top tone fans expect from the series. It is built for players who want direct conflict, repeat knockouts, and a wild mix of Wizards, Spells, Creatures, Treasure, Mayhem Events, and Wild Magic at the table.
What's inside: Over 220 deck-building cards, including 4 First Printing Promo Cards, plus 8 oversized Wizard cards, 20 Dead Wizard tokens, 5 hit point trackers, 8 Wizard ability tiles, 2 oversized standees, and 1 rulebook.
Product highlights
- Deck-building format: This is the first Epic Spell Wars deck-building game, translating the series' chaotic combat style into a standalone Cerberus Engine experience.
- Standalone and expandable: You can play this on its own, and it is also compatible with games and expansions in the Epic Spell Wars: ANNIHILAGEDDON line.
- Series-specific content: The game introduces a new mix of Mayhem Events, Familiars, Legends, Wizards, Spells, Creatures, Treasure, and Wild Magic.
- Classic wizard crossover: The included First Printing Promo Cards let players use Wizards from the classic Epic Spell Wars card game series.
- Mature presentation: Cryptozoic describes the game as featuring mature themes and highly inappropriate art, so it is best suited to groups that already know the series' style.
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Product questions
Is this a standalone game?
Yes. This listing is for one standalone copy of Epic Spell Wars of the Battle Wizards: ANNIHILAGEDDON Deck-Building Game. It can also connect with other games and expansions in the ANNIHILAGEDDON line.
What comes in the box?
The box includes over 220 deck-building cards, 8 oversized Wizard cards, 20 Dead Wizard tokens, 5 hit point trackers, 8 Wizard ability tiles, 2 oversized standees, and a rulebook. Cryptozoic also states that 4 First Printing Promo Cards are included.
Does this work with every Epic Spell Wars game?
Not with every release. Cryptozoic states that this game is compatible with games and expansions in the Epic Spell Wars: ANNIHILAGEDDON series, but not with Epic Spell Wars titles that do not carry the ANNIHILAGEDDON label.
If your group likes loud table presence, direct take-that gameplay, and deck-building with a heavy dose of Epic Spell Wars attitude, this is a memorable pick from Monmouth Cards.
$29.99
Unit price perMonmouth Cards · Board Games · Card Games
Spyfall Time Travel Card GameA fast social deduction game with locations from across space and time.
Spyfall Time Travel takes the familiar question-and-answer party game and sends it into memorable eras and settings, from a Neanderthal Cave to a Lunar Base. This standalone edition supports 2 to 8 players, includes multiple play variants, and is fully compatible with other Spyfall games for groups that want quick rounds and plenty of table talk.
What's inside: 240 location cards, 30 resealable bags, and 1 rulebook. The card set is organized as 30 decks of 8 cards each.
Product highlights
- Standalone Spyfall experience: Spyfall Time Travel is its own complete game, so you can play right out of the box without needing another edition.
- Time-travel theme: Locations span different eras and settings, giving the classic hidden-role format a fresh twist with historical and futuristic scenes.
- Flexible group options: The official rules include 2-player and 3-player variants, plus a team variant recommended for 7 or more players.
- Quick party-game pacing: The publisher lists a 15-minute playtime, making it an easy pick for game nights, travel, or warm-up rounds between longer games.
- Mix with other Spyfall titles: This edition is described by the publisher as fully compatible with previous games in the Spyfall series.
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Product questions
What comes in the box?
This game includes 240 location cards, 30 resealable bags, and a rulebook. The rules identify the card pool as 30 decks of 8 cards each.
How many players can use this edition?
The publisher lists Spyfall Time Travel for 2 to 8 players. The rulebook also includes dedicated 2-player and 3-player variants, plus a team mode for larger groups.
Do I need the original Spyfall to play?
No. Spyfall Time Travel is a standalone game. The publisher also states that it is compatible with previous Spyfall releases if you already own them.
Bring a quick social deduction favorite to your next game night with Spyfall Time Travel from Monmouth Cards.
$34.99
Unit price perMonmouth Cards · Board Games · Card Games
Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh Card GameStandalone spell-combo chaos with new Cantrip and Bad Trip mechanics.
Melee at Murdershroom Marsh is a standalone entry in the Epic Spell Wars series from Cryptozoic. Players build absurd, over-the-top spells from card combinations while this installment adds new Cantrip and Bad Trip effects, creature cards, and compatibility with earlier Epic Spell Wars battle games.
What's inside: 120 Spell Cards, 8 Wild Magic Cards, 8 Oversized Wizard Cards, 25 Treasure Cards, 25 Dead Wizard Cards, lots of tokens, 5 six-sided dice, and 1 Murdershroom standee.
Product highlights
- Standalone or expandable play: This is a complete game on its own, and it is also compatible with previous Epic Spell Wars releases outside the ANNIHILAGEDDON deck-building line.
- New spell-crafting twists: Cantrip cards let you extend your turn by playing additional effects from your hand, while Bad Trip rewards spells that use a wider mix of glyphs.
- Creature and dual-glyph variety: This set brings back creature deliveries and adds dual-glyphed delivery spells to open up new combinations during spell resolution.
- Big-table party energy: If you enjoy take-that card games with loud artwork, chaotic effects, and plenty of table talk, this entry captures the series' signature style.
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Product questions
Is this a full game or an expansion?
It is a standalone game, so you can play it by itself. It is also compatible with previous Epic Spell Wars battle game releases, except the ANNIHILAGEDDON deck-building line.
What comes in the box?
The box includes 120 Spell Cards, 8 Wild Magic Cards, 8 Oversized Wizard Cards, 25 Treasure Cards, 25 Dead Wizard Cards, lots of tokens, 5 dice, and 1 Murdershroom standee.
What makes this edition different?
Melee at Murdershroom Marsh introduces Cantrip and Bad Trip mechanics, along with creature cards and dual-glyphed deliveries that change how you build and resolve spells.
If your game night leans chaotic, funny, and aggressively over-the-top, Melee at Murdershroom Marsh is a strong Epic Spell Wars box to bring to the table.
$11.99
Unit price perMonmouth Cards · Board Games · Card Games
Boss Monster: Crash Landing 5-6 Player Expansion
Add alien tech, new bosses, and bigger Boss Monster tables.
Crash Landing is a mini-expansion for Boss Monster that opens up 5-6 player games while adding sci-fi themed Bosses, Heroes, Spells, and a new treasure type: Alien Artifacts. It is a strong pickup for groups that already enjoy Boss Monster and want more table capacity plus a fresh twist on the base game.
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Product highlights
- Expands player count: Crash Landing is built to take Boss Monster from its standard table size up to 5-6 players.
- New treasure type: Alien Artifacts add a fresh twist to how Heroes are attracted and how dungeon plans come together.
- Sci-fi themed content: The set adds new Bosses, Heroes, Rooms, and Spells with an out-of-this-world Arcadia theme.
- Mini-expansion format: It is an easy add-on for existing Boss Monster players who want more variety without buying another core game first.
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Product questions
Is this a standalone game?
No. Boss Monster: Crash Landing is an expansion and requires a Boss Monster base game or compatible standalone Boss Monster set in order to play.
What does this expansion add?
It adds 45 cards, supports 5-6 player games, and introduces Alien Artifacts along with new Bosses, Heroes, Rooms, and Spells.
Who is this best for?
This expansion makes the most sense for players who already own Boss Monster and want to seat larger groups or add another themed card mix into their games.
Build a bigger dungeon night with Crash Landing and bring more Boss Monster players to the table.
