Titanic: The Tabletop Roleplaying Game Core Rulebook
$24.99
Unit price perEstimated delivery between October 08 and October 10.
Monmouth Cards · RPGs · Indie RPGs
Titanic: The Tabletop Roleplaying Game Core Rulebook
A rules-light historical RPG of cinematic tragedy aboard the R.M.S. Titanic.
Step aboard one of history’s most infamous voyages in a roleplaying game built for tense, character-driven play. Titanic: The Tabletop Roleplaying Game casts one player as the Captain while the rest create passengers or crew, using a simple 2D6 system and story-focused character options for dramatic one- to two-session play.
What's inside: 1 softcover core rulebook, 54 pages, full color. The book includes character creation, survival mechanics, rules for NPCs, and guidance for 1–2 session cinematic play. The publisher also states that a PDF is included.
Product highlights
- Rules-light 2D6 system: Resolve actions by rolling 2D6 plus Mind, Body, or Soul, with clean success, mixed-result, and failure bands that keep play moving.
- Story-first character creation: Build a passenger or crew member using social class, background, descriptor, and flaw options for roleplay-focused sessions.
- Built for dramatic short campaigns: The core book is designed for cinematic play across one or two sessions, making it a strong fit for a focused group experience.
- Historical survival tension: The rulebook includes mechanics for freezing water, oxygen tracking, social conflict, and running notable NPCs during the disaster.
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Product questions
What comes with this product?
This listing is for the Titanic: The Tabletop Roleplaying Game Core Rulebook in softcover format. The publisher describes it as a 54-page, full-color book and states that a PDF is included.
What kind of RPG is it?
It is a rules-light historical roleplaying game focused on cinematic tragedy aboard the Titanic. One player takes the role of the Captain, while the other players build passengers or crew and navigate the night through roleplay and 2D6-based resolution.
Is this a long campaign game?
Not primarily. The publisher says the game is designed for 1–2 session cinematic play, so it is especially suited to a focused one-shot or short mini-campaign experience.
If you want a roleplaying book built around tension, character choices, and a memorable historical setting, Titanic is a distinctive indie RPG to bring to the table.

