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$49.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
2024 Dungeons & Dragons Monster Manual HardcoverHundreds of creatures for fifth edition adventures.
The 2024 Monster Manual updates one of D&D's core rulebooks with an expanded bestiary built for fifth edition play. It is a strong fit for Dungeon Masters who want a large creature library, refreshed stat blocks, and new artwork to help power encounters, campaigns, and worldbuilding at the table.
What's inside: One 2024 Dungeons & Dragons Monster Manual hardcover book in English. Wizards of the Coast lists pack dimensions of 0.787 x 8.189 x 10.984 inches and a pack weight of 2.143 lb.
Product highlights
- Expanded creature library: Wizards describes this as the biggest D&D Monster Manual ever, with over 500 total creatures for encounter building and campaign prep.
- New monsters to use: The book includes over 75 brand-new monsters, plus new higher-level threats such as the arch-hag and blob of annihilation.
- Helpful DM tools: Official previews highlight updated organization and appendix lists that sort monsters by habitat, creature type, group, and challenge rating.
- Refreshed presentation: Creature stat blocks were redesigned for ease of use, and Wizards notes new artwork for almost every monster.
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Product questions
What is included with this product?
This listing is for one 2024 Dungeons & Dragons Monster Manual hardcover book. No dice, digital content, or additional accessories are included unless separately stated on the product page.
Who is this book for?
This book is aimed primarily at Dungeon Masters who need creatures, encounter options, and reference material for fifth edition Dungeons & Dragons adventures.
Is this part of the revised 2024 core rulebook line?
Yes. Wizards of the Coast lists this as the 2024 Monster Manual, one of the revised core rulebooks for fifth edition D&D, with a wide range of updated monsters and presentation changes.
Build tougher encounters, stock your worlds with memorable creatures, and add a major fifth edition reference book to your D&D shelf with the 2024 Monster Manual from Monmouth Cards.
$49.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
2024 Wizards of the Coast Dungeons & Dragons Dungeon Master's Guide HardcoverA revised core rulebook built to help new and veteran DMs run better campaigns.
The 2024 Dungeon Master's Guide is the updated fifth-edition reference for building adventures, running sessions, and shaping full campaigns in Dungeons & Dragons. This revised hardcover is designed for Dungeon Masters at any experience level, with expanded guidance, practical examples, Bastion rules, and a large collection of magic items to bring more structure and creativity to the table.
What's inside: 1 copy of the 2024 Dungeons & Dragons Dungeon Master's Guide in hardcover format. This core rulebook includes 384 pages of revised and expanded fifth-edition Dungeon Master content.
Product highlights
- Built for Dungeon Masters: Wizards of the Coast describes this book as an essential resource for DMs of all experience levels, whether you are running your first session or refining a long campaign.
- Revised 2024 structure: The book is reorganized to walk from preparing individual sessions into building full campaigns, making it easier to use at the table and between games.
- Bastions and campaign tools: The 2024 edition adds the Bastion system along with updated worldbuilding and adventure-planning support for ongoing play.
- Huge magic item section: The guide includes over 400 magical treasures, giving DMs a broad pool of rewards and story hooks for their campaigns.
- Updated core reference: This is the 2024 Dungeon Master's Guide, not the original 2014 version, so buyers looking for the revised rules presentation can shop with confidence.
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Product questions
What version of the Dungeon Master's Guide is this?
This listing is for the 2024 revised Dungeon Master's Guide for fifth-edition Dungeons & Dragons. It is the updated hardcover release from Wizards of the Coast, not the original 2014 DMG.
Is this a physical book or digital content?
This product is a physical hardcover book. Digital access or bundle content is not implied unless it is specifically stated elsewhere on the product page.
Who is this book for?
It is intended for Dungeon Masters of all experience levels. New DMs can use it for step-by-step guidance, while experienced DMs can dig into campaign tools, Bastions, and updated reference material.
Build stronger sessions, richer worlds, and more memorable campaigns with the 2024 Dungeon Master's Guide from Monmouth Cards.
$49.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
2024 Wizards of the Coast Dungeons & Dragons Player’s Handbook Hardcover
The revised core rulebook for building characters and learning the game.
The 2024 Player’s Handbook is the updated core book for fifth edition Dungeons & Dragons, built for new adventurers and longtime players alike. Inside, you’ll find character creation rules, classes, subclasses, species, feats, spells, equipment, and an expanded rules reference in a single hardcover volume designed for the table.
What's inside: One English-language 2024 Dungeons & Dragons Player’s Handbook hardcover book. Publisher case configuration is 10 books per carton, but this listing is for a single book.
Product highlights
- Revised core rulebook: This expanded handbook covers character creation and advancement, exploration, combat, equipment, spells, and more for the updated 2024 version of fifth edition D&D.
- Deep character-building options: Wizards of the Coast highlights 12 classes, 48 subclasses, 10 species, 16 backgrounds, and 75 feats for flexible hero creation.
- Built for easier reference: An alphabetized Rules Glossary and refreshed layout help both new and returning players find rules faster during play.
- Expanded spell support: The book includes nearly 400 spells, along with updated learn-to-play and character creation sections.
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Product questions
Is this the 2024 revised Player’s Handbook?
Yes. This listing is for the 2024 Dungeons & Dragons Player’s Handbook, the revised and expanded core rulebook for fifth edition play.
What comes in this product?
You will receive one physical hardcover book in English. The carton quantity of 10 books applies to distributor case packing, not to this single-copy retail listing.
Who is this book for?
It’s the main player-facing rulebook for Dungeons & Dragons. New players can use it to learn the game and build characters, while experienced groups can use it for the updated 2024 rules, classes, feats, spells, and reference material.
Start your next campaign with the core book that puts character options, rules, and adventure-ready tools in one place.
$39.99
Unit price perMonmouth Cards · RPGs · Parable Games
SHIVER RPG The Cursed Library Hardcover Book
Five horror stories ready to drop into your next SHIVER session.
The Cursed Library expands the award-winning SHIVER RPG with a hardcover collection of playable scenarios across multiple horror-inspired genres. If you want ready-to-run adventures, new enemies and items, and a strong sampling of what the SHIVER system can do, this book is a flexible add-on for Directors and groups looking for fresh one-shots or short arcs.
What's inside: One SHIVER RPG: The Cursed Library hardcover sourcebook. This 128-page full-color book includes 5 stories across multiple genres, plus new items, enemies, detailed maps, and encounters for use in the included adventures or your own SHIVER creations.
Product highlights
- Five distinct adventures: The book collects five playable stories spanning styles like sci-fi, weird west, Americana, and kids-on-bikes style horror, giving your group variety instead of a single setting.
- Useful beyond the printed scenarios: Parable Games states the book includes new items and enemies that can also be folded into your own SHIVER campaigns and one-shots.
- Ready-to-run support: Detailed maps and encounters help reduce prep time for Directors who want a faster route from opening the book to running the table.
- Built for the SHIVER system: This is a supplement for the SHIVER RPG line and is best suited to players or Directors who already have, or plan to use, the SHIVER core rules.
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Product questions
What is included with this product?
This listing is for one physical SHIVER RPG: The Cursed Library hardcover book. The publisher also offers other formats on its own site, but this product title and SKU point to the hardcover book.
Do I need the SHIVER core rulebook to use it?
Yes, this is best treated as a supplement and story collection for the SHIVER RPG rather than a standalone core game. For actual play, your group should have access to the SHIVER core rules.
What kind of adventures are inside?
Parable Games describes the book as a five-story collection covering multiple genres, including sci-fi, weird wild west, Americana, and kids-on-bikes style horror, with added enemies, items, maps, and encounters.
Add a stack of ready-to-run horror scenarios to your SHIVER shelf with The Cursed Library from Monmouth Cards.
$49.99
Unit price perMonmouth Cards · RPGs · Parable Games
SHIVER Role-Playing Tales in the Strange & Unknown Core RulebookA horror-ready RPG book built for cinematic stories, fast characters, and tense sessions.
SHIVER is a setting-neutral tabletop roleplaying game designed for strange, spooky, and suspenseful adventures. This core rulebook gives players and Directors the complete Archetype system, symbolic dice-driven play, character creation tools, monsters, weapons and items, plus Doom Clock rules to keep pressure high whether your group wants slashers, pulp horror, cosmic mystery, or sci-fi terror.
What's inside: 1 SHIVER hardcover core rulebook with 224 full-color pages. The book includes character creation, the Archetype game system, rules for Players and Directors, monsters and enemies, Doom Clock rules, and a range of weapons and items.
Product highlights
- Setting-neutral horror toolkit: Build stories across different genres and eras, from haunted houses and monster hunts to sci-fi survival and eldritch mysteries.
- Symbolic dice system: SHIVER uses symbolic dice to keep play visual and immersive while reducing table math.
- Complete core rules: This book covers both player-facing and Director-facing rules, making it the main rulebook for running the game.
- Doom Clock tension mechanics: The included Doom Clock rules are designed to keep scenes moving and help horror stories escalate at the table.
- Useful campaign support: Alongside quick character creation, the book supports one-shots, short arcs, and sequel-style linked stories.
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Product questions
What does this book include?
This listing is for one SHIVER hardcover core rulebook. It includes the main game system, character creation, rules for Players and Directors, monsters, Doom Clock rules, and equipment content described by the publisher.
Is SHIVER tied to one setting?
No. SHIVER is described as setting neutral, so you can use it for many kinds of horror, mystery, and cinematic adventure stories instead of one fixed world.
Is this a starter set or the main rulebook?
This is the core rulebook in hardcover format, not a starter box. It is intended as the main book for the SHIVER roleplaying game.
Bring a horror-inspired RPG to your shelf with the SHIVER core rulebook, then build your next strange and unforgettable session with Monmouth Cards.
$40.99
Unit price perMonmouth Cards · RPGs · Sourcebook
Cyberpunk RED Danger Gal Dossier SourcebookFaction intel, NPC dossiers, and a new Night City mission.
Expand your Cyberpunk RED campaign with a faction and NPC guide built for Game Masters who want more ready-to-run personalities, crews, and street-level power players. Danger Gal Dossier adds detailed Night City faction lore, over 100 NPC biographies and stat blocks, tools for building your own characters, and a new mission hook for the table.
featured
stat blocks
included
What's inside: One physical Cyberpunk RED supplement book. This sourcebook includes lore and details on fifteen Night City factions, biographies and stat blocks for over 100 NPCs, guidelines for creating your own NPCs from Mook to Hardened Boss, and a new mission set in Night City.
Product highlights
- Built for Cyberpunk RED: Danger Gal Dossier is part of the Cyberpunk RED line and is designed to drop faction lore, NPCs, and mission material directly into your existing campaign.
- Fifteen faction profiles: The book covers major Night City groups including the NCPD, Maelstrom, Tyger Claws, Trauma Team, 6th Street, and the Bozos.
- Ready-to-use NPC support: Add over 100 statted NPCs to your sessions, from lower-level street threats to tougher named opponents and power players.
- Helpful GM toolkit: Beyond the included cast, the book also provides guidance for creating your own NPCs across multiple power levels for custom encounters and longer campaigns.
- Adventure material included: A new mission gives Game Masters another way to bring Danger Gal and Night City faction conflict to the table.
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Product questions
What kind of Cyberpunk RED book is this?
This is a sourcebook for Cyberpunk RED focused on Night City factions, NPC biographies and stat blocks, NPC creation guidance, and one new mission.
Is this a core rulebook or a supplement?
Danger Gal Dossier is a supplement for the Cyberpunk RED line, not a starter set or boxed game. It is best suited for players and Game Masters who want additional lore, NPCs, and campaign material.
What does the book add to a campaign?
It gives you fifteen faction overviews, over 100 ready-to-use NPCs, rules guidance for creating your own NPCs at different power levels, and a mission you can work into your Night City sessions.
If your Cyberpunk RED table needs more Night City personalities, faction texture, and ready-to-run opposition, Danger Gal Dossier is a strong add-on for your next campaign.
$35.99
Unit price perMonmouth Cards · RPGs · R. Talsorian Games
The Witcher RPG A Tome of Chaos SupplementExpand the magic, lore, and danger of the Continent.
A Tome of Chaos is a sourcebook supplement for The Witcher TRPG centered on magic and its many consequences. Whether your table wants deeper spell options, expanded priest and druid play, or darker magical tools and lore, this book adds substantial material for players and game masters exploring the world of The Witcher.
What's inside: 1 copy of The Witcher RPG: A Tome of Chaos. This is a supplement for The Witcher TRPG focused on new magic systems, professions, lore, magical items, and dark arts content.
Product highlights
- Major magic expansion: Adds new spells, invocations, rituals, hexes, signs, runes, glyphs, elixirs, and magic items for use in The Witcher TRPG.
- Broader character options: Expands priest and druid play with dedicated profession material and introduces new magical gifts for otherwise mundane characters.
- Darker paths to explore: Includes rules and setting material tied to necromancy, mutation, goetia, spirit summoning, demon bargains, and other dangerous magical practices.
- Useful worldbuilding support: The book covers magical training, ley lines, mages of interest, magical marketplaces, bestiary material, and adventure content to help game masters build richer sessions.
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Product questions
What is this book for?
This is a supplement for The Witcher TRPG. It expands the game with additional magic-focused rules, professions, lore, and related content rather than serving as a standalone core rulebook.
What kind of content does it add?
A Tome of Chaos adds new spells, invocations, rituals, hexes, signs, magical gifts, magic items, dark arts material, and expanded options for priest and druid play, along with setting and adventure support.
How many books are included?
This listing is for one physical copy of The Witcher RPG: A Tome of Chaos.
If your Witcher campaign is ready for deeper magic, darker bargains, and more worldbuilding tools, A Tome of Chaos is a strong addition to the table.
$19.99
Unit price perMonmouth Cards · RPGs · Sourcebook
1995 R. Talsorian Games Cyberpunk 2020 Eurosource Plus SourcebookExpand your dark future campaign across the European Community.
Eurosource Plus is a Cyberpunk 2020 setting supplement from R. Talsorian Games that shifts the focus from Night City to a polished, politically layered vision of Europe. It is built for groups who want deeper world-building, regional flavor, and campaign material centered on Euro politics, society, crime, and style within the Dark Future setting.
year
publisher data sources
sourcebook
Page-count listings for older RPG books can vary by cataloging method. This listing describes one physical sourcebook and does not include separate accessories unless specifically stated.
What's inside: One copy of Eurosource Plus, a Cyberpunk 2020 sourcebook for the Interlock-based RPG line from R. Talsorian Games. Publisher listings describe it as a Europe-focused campaign and setting supplement covering society, politics, roles, crime, and regional background for play in the European Community.
Product highlights
- European campaign focus: This supplement is designed to bring Cyberpunk 2020 play into the Eurotheatre, giving gamemasters a different social and political backdrop than the standard American-centered setting.
- Useful setting detail: Publisher copy highlights material on education, vocation, politics, Euro high society, crime, Interpol, and east-bloc war zones, giving you multiple hooks for character backgrounds and scenarios.
- Roleplaying support: R. Talsorian specifically frames the book as useful for running either a single character from Europe or an entire campaign based around the European Community.
- Classic Cyberpunk 2020 supplement: A strong pick for collectors of vintage RTG material, long-time Cyberpunk 2020 players, or groups exploring the wider world beyond Night City.
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Product questions
What is this book used for?
Eurosource Plus is a sourcebook for Cyberpunk 2020. It expands the setting with Europe-focused background and campaign material rather than serving as a standalone core rulebook.
Does this include the main Cyberpunk 2020 rules?
This title is best understood as a supplement for the Cyberpunk 2020 line. If you need the base game rules, you should expect to pair it with the core Cyberpunk 2020 material.
What exactly is included with this listing?
This listing is for one Eurosource Plus sourcebook. No extra accessories, boxed components, or separate bonus items are implied unless specifically noted elsewhere on the product page.
Build out your Cyberpunk 2020 shelf or take your campaign beyond Night City with this classic Europe-focused sourcebook from R. Talsorian Games.
$17.99
Unit price perMonmouth Cards · RPGs · R. Talsorian Games
Cyberpunk RED Interface RED Volume 1 RPG BookA print collection of Cyberpunk RED DLC with an exclusive drone-focused bonus article.
Interface RED Volume 1 gathers a run of Cyberpunk RED support articles into one physical book for players and GMs who want those rules, characters, adventures, and setting tools in one place. This volume compiles material first released as free DLC and adds an exclusive article centered on new drones for Night City.
What's inside: One physical copy of Cyberpunk RED Interface RED Volume 1. This supplement collects Old Guns Never Die, Red Chrome Cargo, The Single Shot Pack, Cyberchairs, Elflines Online, and Elflines Online Expansion Pack 1, then adds the exclusive All About Drones article.
Product highlights
- Collected Cyberpunk RED support: Brings together early DLC content in a single print reference instead of requiring multiple separate downloads.
- Useful table-ready tools: Includes pregenerated PCs or NPCs plus pregenerated NET Architectures through The Single Shot Pack to help groups get moving faster.
- Adventure and setting expansion: Adds Red Chrome Cargo, Cyberchairs, and Elflines Online material to broaden the kinds of stories and encounters you can bring to Night City.
- Exclusive print incentive: All About Drones introduces new security and personal drones not included in the original batch of free articles.
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Product questions
What kind of Cyberpunk RED book is this?
This is a supplemental RPG book for Cyberpunk RED, not the core rulebook. It collects previously released DLC articles and adds one exclusive article for the volume.
What content is included in Volume 1?
The book includes Old Guns Never Die, Red Chrome Cargo, The Single Shot Pack, Cyberchairs, Elflines Online, Elflines Online Expansion Pack 1, and the exclusive All About Drones article.
Is this a physical book?
Yes. This listing is for the physical print book, identified by SKU RTGCR3041 and ISBN 9781950911202.
Add a compact Cyberpunk RED rules expansion to your shelf with a volume built for quick reference, extra options, and more Night City table time.
$59.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons 5E Quests from the Infinite Staircase HardcoverSix remastered adventures tied together by a dreamlike campaign frame.
Quests from the Infinite Staircase is a hardcover D&D 5E anthology built for groups that want classic adventures with flexible campaign options. This book collects six remastered first edition adventures and can be run as standalone quests or as a connected campaign that takes characters from level 1 to 13, all centered around the mysterious Infinite Staircase and the genie Nafas.
What's inside: One hardcover copy of Dungeons & Dragons 5E: Quests from the Infinite Staircase. This 224-page anthology includes six remastered adventures, three new magic items, six technological devices, and campaign material built around the Infinite Staircase.
Product highlights
- Classic adventures, updated for 5E: The book remasters six first edition adventures for modern fifth edition play.
- Flexible campaign structure: Run the adventures individually, drop them into an existing campaign, or link them together into a longer arc using the Infinite Staircase as the connective setting.
- Wide variety of settings: The anthology moves from lost ruins and fairy-tale environments to ancient tombs and science-fantasy locations, giving Dungeon Masters a broad mix of tones and challenges.
- Memorable support material: Wizards notes new magic items, technological devices, and more than 30 monsters and characters to expand the adventures and inspire future sessions.
- Includes six named adventures: The collection features The Lost City, When a Star Falls, Beyond the Crystal Cave, Pharaoh, The Lost Caverns of Tsojcanth, and Expeditions to the Barrier Peaks.
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Product questions
What edition is this book for?
This is a Dungeons & Dragons 5th Edition adventure anthology. It remasters classic first edition adventures for 5E play.
Can these adventures be run separately?
Yes. Wizards states the adventures can be played standalone, dropped into an ongoing campaign, or run together as a connected campaign through the Infinite Staircase.
What physical format is this listing for?
This listing is for the standard hardcover book with ISBN 9780786969494. It is a physical copy, not a digital D&D Beyond listing.
Add a classic six-adventure anthology to your 5E shelf with Quests from the Infinite Staircase from Monmouth Cards.
$64.99
Unit price perMonmouth Cards · RPGs · Paizo Publishing
Pathfinder Howl of the Wild HardcoverA 224-page Pathfinder rulebook built for wilderness adventures.
Pathfinder Howl of the Wild expands Pathfinder Second Edition with a deep wilderness theme for both players and Game Masters. This hardcover explores new ancestries, nature-inspired character options, animal companions, gear, and a wide range of creatures and beasts, all written for the remastered Pathfinder Second Edition rules.
What's inside: One Pathfinder Howl of the Wild hardcover rulebook. This edition is the standard hardcover version, SKU PZO12005-HC, with 224 pages of player and Game Master content for Pathfinder Second Edition.
Product highlights
- Wilderness-focused expansion: Built around the farthest wilds of Golarion, this book adds nature-driven material for campaigns that lean into exploration, beasts, and survival.
- Six new ancestries: Includes minotaurs, centaurs, merfolk, athamarus, awakened animals, and surkis for character creation.
- New character options: Adds archetypes, spells, shapeshifting options, playable werecreatures, and other nature-inspired tools for Pathfinder Second Edition characters.
- Support for Game Masters: Expands the creature roster with animals, magical beasts, and other wilderness threats for encounter building and campaign prep.
- Remaster-compatible rules: Paizo states the rules are optimized for the remastered Pathfinder Second Edition game.
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Product questions
What version is this?
This listing is for the standard hardcover edition of Pathfinder Howl of the Wild, published by Paizo as SKU PZO12005-HC.
What kind of content is in this book?
It includes new ancestries, character options, animal companions, equipment, and a large collection of wilderness-themed creatures and beasts for Game Masters.
Is this compatible with Pathfinder Second Edition Remaster?
Yes. Paizo describes the book as optimized for the remastered Pathfinder Second Edition game.
Build a wilder Pathfinder campaign with new character options, creatures, and wilderness tools from Howl of the Wild at Monmouth Cards.
$99.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
The Making of Original Dungeons & Dragons 1970-1977 Hardcover Book
A deep archival look at how the original game took shape.
This oversized Dungeons & Dragons hardcover gathers rare historical material, early printed works, and commentary that traces the game’s formative years. It is built for longtime fans, RPG historians, and collectors who want a single volume covering the road from D&D’s early drafts through the first published era.
What's inside: One physical hardcover copy of The Making of Original Dungeons & Dragons 1970-1977. Wizards of the Coast lists this book at 576 pages in English, with book dimensions of 8.62 x 1.89 x 10.79 inches.
Product highlights
- Early D&D history in one volume: This book focuses on the development of original Dungeons & Dragons from 1970 through 1977, collecting foundational documents and early published material into a single reference work.
- Rare archival material: Wizards states the book includes Gary Gygax’s first draft of original D&D, along with handwritten notes from Gygax and Dave Arneson.
- Historic reprints and commentary: Readers can explore facsimiles of the first printings of the original 1974 D&D booklets and supplements, paired with commentary from historian Jon Peterson.
- Made for collectors and readers: Whether you collect D&D books, study tabletop history, or want a standout shelf piece for the game’s 50th anniversary era, this release is aimed more at reading and reference than at active play.
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Product questions
Is this a game accessory or a playable rulebook?
This release is a physical hardcover book focused on the history and development of original Dungeons & Dragons. It is best understood as a historical and archival volume rather than a core rulebook for starting a campaign.
What kind of material is included in the book?
Wizards says the book includes early drafts, rare articles, historical documents, and facsimiles of the first printings of original D&D material, with commentary by Jon Peterson.
Does this listing include more than one book?
No. This listing is for one physical hardcover book. Wizards also lists a case configuration for retailers, but the unit sold here is a single copy unless a listing specifically states otherwise.
Add a landmark D&D history volume to your shelf with this richly documented look back at the game’s earliest years.
$59.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons Vecna: Eve of Ruin Hardcover Adventure BookA multiverse-spanning 5E campaign built for high-level play.
Vecna: Eve of Ruin is a hardcover Dungeons & Dragons adventure that sends heroes across iconic campaign settings in a battle to stop Vecna from reshaping existence itself. Designed for characters levels 100, this book is aimed at groups ready for a high-stakes fifth edition campaign with legendary allies, familiar worlds, and major endgame threats.
Product highlights
- Epic Vecna campaign: Take on a high-level storyline centered on one of D&D's most infamous villains as the fate of the multiverse hangs in the balance.
- Travel across classic settings: The adventure begins in the Forgotten Realms and sends characters through Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk.
- Built for levels 1020: A strong fit for groups looking to continue into late-campaign play instead of starting with low-level introductory content.
- Expanded table resources: Includes a double-sided poster map, detailed dossiers on legendary allies, and more than 30 new monsters drawn from across the multiverse.
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Product questions
What is included with this book?
This product includes one 256-page hardcover copy of Dungeons & Dragons Vecna: Eve of Ruin and a double-sided poster map.
Who is this adventure designed for?
Vecna: Eve of Ruin is written for characters levels 10 through 20, so it is best suited to groups already running an established fifth edition campaign or tables looking for a high-level adventure path.
Do I need other books to use it?
Wizards of the Coast states that this adventure is for use with the fifth edition Player's Handbook, Monster Manual, and Dungeon Master's Guide.
Add a major multiverse storyline to your campaign shelf with Vecna: Eve of Ruin from Monmouth Cards.
$99.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons The Deck of Many Things Box Set
A legendary D&D artifact brought to the table in book-and-card form.
Built around one of Dungeons & Dragons' most famous magic items, this boxed set gives players and Dungeon Masters a full rules supplement, an expanded illustrated card deck, and a hardcover reference guide. It is designed for campaigns that want story hooks, character options, magical rewards, and table-ready ways to bring the Deck of Many Things into play.
The Book of Many Things
in the deck
card reference guide
Product highlights
- Built around a classic D&D artifact: This set expands on the famous Deck of Many Things with tools intended for both campaign play and standalone inspiration.
- For players and Dungeon Masters: The Book of Many Things includes campaign-ready content themed around the deck, including options, magic items, organizations, advice, locations, and monsters.
- Expanded physical deck: The 66-card deck includes the original 22 cards with updated art plus 44 additional cards that can be swapped in to customize your play experience.
- Reference guide included: The separate hardcover guide showcases each card in the expanded deck and outlines different ways to use the cards in play or as an oracle-style tool.
- Table-ready presentation: A dedicated deck box helps keep the cards and reference material organized between sessions.
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Product questions
What is included in this box set?
This set includes two hardcover books, one 66-card deck, and a deck box. Specifically, you get The Book of Many Things, the Deck of Many Things Card Reference Guide, the expanded Deck of Many Things cards, and storage for the deck.
Is this a game by itself or a D&D supplement?
It is a Dungeons & Dragons supplement built around the Deck of Many Things. The contents are meant to support campaigns, character ideas, adventures, and table use within D&D rather than function as a separate standalone board game.
Does the card deck only include the classic 22 cards?
No. Wizards of the Coast states that the deck includes the original 22 cards with updated art plus 44 additional cards, for a total of 66 cards.
Bring one of D&D's most iconic magical artifacts to your shelf and your next campaign with The Deck of Many Things from Monmouth Cards.
$59.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons 5E Phandelver and Below: The Shattered Obelisk Adventure BookA full campaign book that starts in Phandalin and descends into a darker threat below.
Return to one of D&D's most familiar frontier towns with an adventure built for Fifth Edition play. Phandelver and Below: The Shattered Obelisk revisits the Lost Mine of Phandelver storyline, expands it into a larger campaign, and adds horror-tinged threats, new creatures, magic content, and a useful poster map for the table.
in one book
approximately
poster map included
What's inside: One printed Dungeons & Dragons 5E adventure book, plus a double-sided poster map with the Phandalin region on one side and the town of Phandalin with key encounter areas on the other. This listing is for the standard adventure book, not a digital bundle.
Product highlights
- Built for new and returning groups: Wizards of the Coast positions this as a strong first full-length D&D adventure while also giving returning players a reason to revisit Phandalin.
- Expanded Phandelver campaign: The book keeps the well-known Lost Mine of Phandelver quests and then continues into a brand-new storyline centered on the threat of the shattered obelisk.
- Horror-tinged fantasy tone: Expect classic D&D adventure structure with psionic themes, unsettling body-horror elements, and a cult-driven plot beneath the town.
- Extra creature and magic support: The book includes approximately two dozen new creatures, along with a magic appendix featuring new consumable metamagic items and duergar magic.
- Useful table reference material: The included poster map supports both overland travel around Phandalin and play inside the town and key encounter spaces.
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Product questions
What is included with this book?
This product includes the printed Phandelver and Below: The Shattered Obelisk adventure book and a double-sided poster map. It is a physical book product, not a card, miniature, or accessory pack.
Is this a good entry point for new Dungeon Masters or players?
Yes. Wizards of the Coast describes it as an opportunity for new Dungeon Masters and players to jump into a first full-fledged Dungeons & Dragons adventure, while still offering familiar material for groups who know Lost Mine of Phandelver.
Do I need Lost Mine of Phandelver to use this?
No separate Lost Mine of Phandelver product is required. This adventure retains those beloved quests and unfolds into a larger new campaign within the same book.
If your table is ready to head back to Phandalin, this adventure book gives you a familiar starting point and a deeper campaign to build from with Monmouth Cards.
$29.99
Unit price perMonmouth Cards · RPGs · Paizo Publishing
Pathfinder GM Core Pocket EditionPortable Game Master rules for Pathfinder Second Edition Remaster.
Pathfinder GM Core Pocket Edition gives Game Masters a travel-friendly softcover version of one of Pathfinder Second Edition Remaster's core rulebooks. Inside, you'll find guidance for building adventures, creating hazards and monsters, running balanced encounters, and rewarding your table with treasure and magic items, all in the same 336-page content as the standard edition.
What's inside: One Pathfinder GM Core Pocket Edition softcover rulebook. This pocket edition presents the same contents as the standard edition in a smaller-sized softcover format for easier portability.
Product highlights
- Built for Game Masters: GM Core is designed to help you run Pathfinder Second Edition adventures, from dungeon crawls to longer campaigns.
- Adventure-building tools: The book includes guidance for creating hazards and monsters, designing encounters, and setting rewards for your players.
- Treasure and magic items: You'll find a wide range of rewards for your campaign, from practical consumables to weapons, armor, and artifacts.
- Remastered core line: This volume is part of the Pathfinder Second Edition Remaster line alongside Player Core, Monster Core, and Player Core 2.
- Easy to carry: The pocket edition keeps the full book content in a smaller softcover format that is easier to bring to sessions.
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Product questions
What is included with this product?
This listing is for one Pathfinder GM Core Pocket Edition softcover book.
Is the pocket edition different from the standard GM Core?
The pocket edition contains the same contents as the standard edition, but in a smaller-sized softcover format intended for lower cost and easier portability.
Who is this book for?
This book is aimed at Game Masters running Pathfinder Second Edition Remaster, especially those who want encounter-building tools, worldbuilding support, and GM-facing rules in a more portable format.
Build your next campaign with a table-ready Pathfinder GM reference from Monmouth Cards.
$59.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons Bigby Presents: Glory of the Giants Alternate Cover HardcoverA giant-focused 5E sourcebook for players and Dungeon Masters alike.
Step deeper into giant lore with this alternate cover edition of Bigby Presents: Glory of the Giants for Dungeons & Dragons 5E. This hardcover sourcebook expands the world of giants with new character options, magic items, monsters, lore, encounter tools, and inspiration for building adventures around one of D&D’s most iconic creature types.
subclass
power and runic magic
and enormous creatures
What's inside: 1 alternate cover hardcover sourcebook for Dungeons & Dragons 5th Edition. Wizards of the Coast lists this release in English with ISBN 9780786968985 and case configuration of 18 books per carton.
Product highlights
- Deeper giant lore: Explore the ordning, giant religion, societies, and multiverse-spanning lore centered on the descendants of Annam.
- New player options: Add 1 new barbarian subclass, 2 giant-themed backgrounds, and 8 feats built around runic magic, elemental power, and giant might.
- Magic items and artifacts: The book includes 30+ magic items, including 3 artifacts, for campaigns that want oversized treasure to match oversized threats.
- Dungeon Master tools: Find lair maps, adventure hooks, encounter tables, treasures, and roleplaying guidance to make giant encounters feel more distinct at the table.
- Large bestiary support: More than a third of the book is devoted to monster lore and stat blocks, including 70+ new monsters and other enormous creatures.
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Product questions
What version is this?
This listing is for the alternate cover hardcover edition of Bigby Presents: Glory of the Giants for Dungeons & Dragons 5th Edition.
Is this a player book, a Dungeon Master book, or both?
Both. It adds player-facing character options like a barbarian subclass, backgrounds, and feats, while also giving Dungeon Masters monsters, lore, maps, and adventure-building tools.
Does this include miniatures, dice, or accessories?
No. This product is a single hardcover sourcebook only.
If your campaign is ready for rune magic, giant lore, and towering new encounters, this alternate cover edition is a strong addition to your D&D shelf.
$59.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons 5E Bigby Presents: Glory of the Giants HardcoverExpand your campaign with giant lore, player options, and a massive new bestiary.
Bigby Presents: Glory of the Giants is a hardcover D&D 5E supplement from Wizards of the Coast built for players and Dungeon Masters who want to bring giants into the center of their campaigns. Inside, you get new character options, giant-focused lore, magic items, adventure tools, and a deep roster of monsters to use at the table.
What's inside: One hardcover copy of Dungeons & Dragons 5E Bigby Presents: Glory of the Giants. Wizards of the Coast lists this book at 192 pages in English with ISBN 9780786968985.
Product highlights
- Giant-focused player content: This supplement adds 1 barbarian subclass, 2 giant-themed backgrounds, and 8 feats tied to runic magic and elemental power.
- Useful Dungeon Master tools: The book includes lair maps, adventure hooks, encounter tables, treasures, and roleplaying material designed to make giants more distinctive in play.
- Expanded giant lore: Explore the ordning, giant religion, and ideas for giant societies and organizations across the multiverse.
- Magic items and artifacts: Wizards of the Coast highlights 30+ magic items, including 3 artifacts, giving campaigns more giant-themed rewards and story hooks.
- Large monster selection: More than a third of the book is devoted to monster lore and stat blocks, with 70+ new monsters and other enormous creatures.
Whether you are building a storm giant court, adding rune magic to a character concept, or stocking a high-level campaign with memorable foes, this sourcebook gives your table a focused giant toolkit without replacing your core D&D rulebooks.
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Product questions
What kind of D&D book is this?
This is a Dungeons & Dragons 5E supplemental sourcebook focused on giants. It is not a starter set, adventure box, or core rulebook.
What is included in the book?
Wizards of the Coast highlights giant lore, a new barbarian subclass, 2 backgrounds, 8 feats, 30+ magic items, lair maps, adventure tools, and 70+ new monsters.
Is this a physical book?
Yes. This listing is written for the physical hardcover book with ISBN 9780786968985.
Bring more giant lore, monsters, and character options to your next campaign with Bigby Presents: Glory of the Giants from Monmouth Cards.
$49.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons 5E Keys from the Golden Vault Hardcover
Thirteen heist adventures built for flexible one-shots or a connected campaign.
Keys from the Golden Vault is a Dungeons & Dragons 5E adventure anthology centered on high-stakes heists, creative planning, and multiple paths to success. This English-language hardcover introduces the mysterious Golden Vault and delivers 13 stand-alone adventures for characters spanning levels 1 through 11, making it a strong fit for groups that want drop-in sessions or a linked campaign arc.
adventures
supported
edition
What's inside: One English-language hardcover copy of Dungeons & Dragons 5E: Keys from the Golden Vault. The book includes 13 heist-focused adventures, introduces the Golden Vault organization, and contains maps for Dungeon Masters and player planning.
Product highlights
- Heist-focused structure: Each adventure is built around a single heist, rewarding planning, infiltration, and problem-solving instead of a straight combat-only approach.
- Flexible campaign use: Run these adventures as one-shots for individual game nights or connect them into a longer campaign built around the Golden Vault.
- Broad level range: The anthology covers characters from level 1 through level 11, giving DMs options for newer groups and more established parties.
- Helpful maps included: Each adventure includes a map for the Dungeon Master and a player-facing map to support heist planning at the table.
- Made for player choice: The book emphasizes multiple paths toward success, making it useful for groups that enjoy scouting, teamwork, and creative solutions.
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Product questions
What kind of D&D book is this?
This is a Dungeons & Dragons 5E hardcover adventure anthology. It is not a core rulebook or starter set.
Can these adventures be run as one-shots?
Yes. Wizards of the Coast states that the adventures can be played individually as one-shots or linked together as part of a full campaign.
Does this book include maps and heist support for the table?
Yes. The book includes maps for Dungeon Masters and player-facing maps designed to help groups plan each heist.
Build your next game night around clever planning, risky infiltration, and big story payoffs with Keys from the Golden Vault from Monmouth Cards.
$49.99
Unit price perMonmouth Cards · RPGs · Dungeons & Dragons
Dungeons & Dragons Tyranny of Dragons Hardcover Adventure BookOne campaign volume. One legendary fight against Tiamat.
Tyranny of Dragons brings together two foundational fifth edition adventures in one hardcover campaign book. This updated volume combines Hoard of the Dragon Queen and The Rise of Tiamat, taking a party from low-level play into a world-spanning conflict against the Cult of the Dragon, with added concept art and a presentation designed for today’s 5E table.
What's inside: One hardcover copy of Dungeons & Dragons: Tyranny of Dragons. This volume combines Hoard of the Dragon Queen and The Rise of Tiamat and includes a gallery of never-before-seen concept art.
Product highlights
- Two adventures, one campaign: This book unifies Hoard of the Dragon Queen and The Rise of Tiamat into a single sweeping storyline.
- Built for a full level range: The campaign begins at level 1 and can carry characters through level 15, making it a substantial long-form adventure path.
- Updated for modern 5E groups: Wizards of the Coast describes this edition as rebalanced for a smoother experience and easier use by newer Dungeon Masters.
- Tiamat at the center: The story spotlights one of D&D’s most iconic villains as players confront the Cult of the Dragon and the threat of her return.
- Bonus concept art: In addition to the campaign material, the book includes a behind-the-scenes concept art gallery.
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Product questions
What does this book include?
This hardcover combines Hoard of the Dragon Queen and The Rise of Tiamat in one volume, along with a gallery of concept art.
What character levels does the campaign cover?
According to Wizards of the Coast, the adventure starts at level 1 and can take characters through level 15.
Is this a rulebook or an adventure?
This is an adventure book for Dungeons & Dragons fifth edition. It is intended as campaign content for a Dungeon Master rather than a core rules reference like the Player’s Handbook.
If your table is ready for dragons, cults, and a campaign that grows from local danger to world-shaking stakes, Tyranny of Dragons is a classic 5E adventure to bring home from Monmouth Cards.
