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220 products
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$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum The Throne of Thorns II RPG Book
Two major campaign chapters for 5E adventurers in Davokar.
Continue the Ruins of Symbaroum campaign with The Throne of Thorns II, a Free League hardcover adventure book for the 5E version of the setting. This volume collects The Darkest Star and Mother of Darkness, pushing the chronicle deeper into political turmoil, wilderness danger, and high-level play in the shadow of Davokar.
What's inside: One Ruins of Symbaroum The Throne of Thorns II hardcover RPG book for 5E play. Includes the adventures The Darkest Star and Mother of Darkness, close to 20 color maps, more than 60 stat blocks, and a collection of player handouts. Requires access to the Ruins of Symbaroum core setting books: Player's Guide, Gamemaster's Guide, and Bestiary.
Product highlights
- Campaign continuation: This book presents the third and fourth episodes of The Throne of Thorns for the Ruins of Symbaroum 5E line.
- High-level play: The adventures are written for characters from 10th to 14th level, making this a later-campaign volume rather than a starting point.
- Adventure support: Color maps, stat blocks, and handouts give GMs practical tools for running the campaign at the table.
- Davokar setting focus: Expect a mix of city intrigue, conspiracies, wilderness expeditions, and the escalating dangers surrounding Yndaros and the wider region.
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Product questions
What does this book include?
This volume includes two full-length adventures, The Darkest Star and Mother of Darkness, plus maps, stat blocks, and handouts for running the campaign.
Is this a standalone core rulebook?
No. This is an adventure book for Ruins of Symbaroum using the 5E ruleset. Free League states that you need the Player's Guide, Gamemaster's Guide, and Bestiary to use it.
What character levels is it written for?
The adventures in this book are designed for characters from 10th to 14th level, so it is best suited for an ongoing campaign rather than brand-new characters.
If your group is ready to push deeper into Davokar's conspiracies and dangers, add The Throne of Thorns II to your next campaign stop at Monmouth Cards.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum The Throne of Thorns I 5E Hardcover
Begin the Davokar campaign with two full-length adventures.
Step into the dark fantasy world of Symbaroum with the first volume of The Throne of Thorns for the Ruins of Symbaroum 5E line. This hardcover, full-color campaign book adapts the opening two chapters of the acclaimed adventure chronicle for use with the 5E ruleset and expands your table with maps, stat blocks, handouts, and travel events built for extended play.
What's inside: One hardcover, full-color Ruins of Symbaroum campaign book featuring the adventures Wrath of the Warden and The Witch Hammer, plus more than 20 color maps, over 50 stat blocks, a dozen journey events, and more than 10 player handouts.
Product highlights
- Campaign entry point: This volume launches the six-part Throne of Thorns saga with the first two episodes adapted for Ruins of Symbaroum 5E.
- Adventure content included: Play through Wrath of the Warden and The Witch Hammer, written for characters at levels 7–9.
- Tools for the GM: The book includes maps, NPC and creature stat blocks, journey events, and handouts to support both exploration and faction-driven play.
- Built for the 5E adaptation: Designed for use with the Ruins of Symbaroum setting books rather than as a standalone rulebook.
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Product questions
Is this a standalone game book?
No. Free League states that this book requires access to the Ruins of Symbaroum core setting books: the Player’s Guide, Gamemaster’s Guide, and Bestiary.
What adventures are included in Part I?
This hardcover includes the first two episodes of the campaign: Wrath of the Warden and The Witch Hammer.
What kind of group is this book written for?
The publisher describes the included adventures as being for characters of levels 7–9, so this volume is aimed at groups ready for mid-level campaign play in the Symbaroum setting.
If your table is ready to enter Davokar and start the Throne of Thorns saga in 5E, this hardcover is a strong place to begin.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum The World of Symbaroum 5E Hardcover
A deeper guide to Ambria, Davokar, and the secrets beneath the surface.
The World of Symbaroum expands the setting material for Ruins of Symbaroum with lore, settlements, factions, hidden history, plot hooks, and adventure-ready locations. If you want to run darker 5E campaigns with more context for Ambria and Davokar, this book is built to give Game Masters more to work with while also offering players a richer view of the world.
What's inside: One Ruins of Symbaroum The World of Symbaroum 5E book. This setting volume includes a player-facing section on major settlements, a Gamemaster section with hidden lore and campaign material, and seven detailed adventure landscapes. Access to the Ruins of Symbaroum Core Setting Books — the Player’s Guide, Gamemaster’s Guide, and Bestiary — is required.
Product highlights
- Expanded world detail: The book adds lore and setting information beyond the Ruins of Symbaroum Gamemaster’s Guide, helping tables dig further into the game world’s history, cultures, and tensions.
- Major settlements in focus: Players get detailed coverage of Thistle Hold, Yndaros, and Karvosti, including history, factions, conflicts, and notable establishments.
- Built for GMs: The Gamemaster material includes 18 historical secrets and 34 plot hooks to support campaign prep, improvisation, and longer story arcs.
- Adventure-ready content: Seven adventure landscapes centered around ruins in Davokar give you conflicts, events, maps, and NPCs for characters from 5th to 10th level.
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Product questions
Is this a standalone core rulebook?
No. Free League states that this book requires access to the Ruins of Symbaroum Core Setting Books: the Player’s Guide, Gamemaster’s Guide, and Bestiary.
Who is this book best for?
It is especially useful for Game Masters who want more setting depth, campaign secrets, and adventure material for Ruins of Symbaroum using the 5E ruleset.
What kind of content does this volume add?
It adds expanded lore, detailed settlement coverage, hidden historical information, plot hooks, and seven adventure landscapes centered around ruins in Davokar.
Build a richer Ruins of Symbaroum campaign with a setting book that gives your table more history, more secrets, and more places to explore.
$34.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum Call of the Dark 5E Hardcover
Two linked adventures for higher-level journeys into a darker Ambria.
Expand your Ruins of Symbaroum campaign with a hardcover adventure book built for the 5E version of the setting. Call of the Dark includes two full-length scenarios, detailed regional material for Sarli and Kurun, full-color maps, artifacts, and additional rules content for groups ready to take characters deeper into the tensions and dangers surrounding Davokar.
What's inside: One hardcover copy of Ruins of Symbaroum Call of the Dark. This 94-page book contains two adventures, detailed material on the barony of Sarli and the city of Kurun, full-color maps, four artifacts, and new or alternative rules content. It requires access to the Ruins of Symbaroum core setting books: the Player's Guide, Gamemaster's Guide, and Bestiary.
Product highlights
- Two adventures in one volume: The book includes Call of the Dark and Retribution, giving GMs a pair of connected higher-level adventures for the Ruins of Symbaroum line.
- Expanded campaign material: Explore the Alberian barony of Sarli and the city of Kurun with supporting locations, establishments, and setting detail that help bring the adventures to the table.
- Useful table support: Full-color maps, handouts, artifacts, and added rules material give game masters more structure for travel, investigation, and dangerous frontier play.
- Built for established parties: The sample and cover materials identify these adventures as suitable for characters around levels 8-10, making this a strong next step for groups already invested in the setting.
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Product questions
What do you need to use this book?
Free League states that this book requires access to the Ruins of Symbaroum core setting books: the Player's Guide, Gamemaster's Guide, and Bestiary. It is an expansion adventure book, not a standalone core rulebook.
What is included in this volume?
You get a 94-page hardcover containing two adventures, setting material for Sarli and Kurun, maps, artifacts, and additional rules content for the Ruins of Symbaroum 5E line.
What style of campaign is this best for?
This book is aimed at groups already playing Ruins of Symbaroum and ready for more advanced adventures. The cover and sample materials present the contents as suitable for roughly levels 8-10.
Add a darker next chapter to your Ruins of Symbaroum campaign with this hardcover Free League adventure expansion.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum Adventure Compendium (5E) HardcoverSeven adventures to bring new parties into Davokar.
Designed for the Ruins of Symbaroum 5E line, this hardcover gathers seven full-length adventures for low to medium levels and expands the setting with settlements, artifacts, maps, and lore. It is a strong pick for groups who want ready-to-run material while exploring the darker fantasy tone that defines Symbaroum.
What's inside: One Ruins of Symbaroum Adventure Compendium hardcover book for 5E play. This 216-page volume includes seven full-length adventures, the settlements Kastor, Ravenia and Prios Pass, thirteen mystical artifacts, a dozen color maps, and an introduction to the pantheon of the Young Gods. Access to the Ruins of Symbaroum core setting books is required.
Product highlights
- Adventure range: The book presents seven adventures suited for levels 1 through 8, making it useful for groups starting fresh in the setting or building out an ongoing campaign.
- More than encounters: In addition to adventures, it adds settlements, mystical artifacts, maps, and setting material that help a Gamemaster flesh out travel, intrigue, and exploration.
- Built for Ruins of Symbaroum: This is part of Free League’s 5E-compatible Symbaroum line, created to work with the Player’s Guide, Gamemaster’s Guide, and Bestiary.
- Varied dark-fantasy scenarios: Free League describes the contents as ranging from murder mysteries and witch hunts to forest expeditions and wilderness threats, giving the book a broad campaign feel instead of a single repeated structure.
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Product questions
Is this a standalone RPG core rulebook?
No. This book is an adventure supplement for the Ruins of Symbaroum 5E line. Free League states that it requires access to the core setting books: the Player’s Guide, Gamemaster’s Guide, and Bestiary.
What kind of content is included in the book?
Along with seven adventures, the book includes three settlements, thirteen mystical artifacts, a dozen color maps, and an introduction to the Young Gods pantheon.
Is this the hardcover edition?
Yes. Free League identifies this product as a 216-page hardcover book.
If your table is ready to explore Davokar through the Ruins of Symbaroum 5E line, this compendium gives your Gamemaster a strong stack of adventures to bring to the table.
$29.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum Gamemaster's Screen (5E)A practical GM aid with a two-adventure booklet for the Ruins of Symbaroum 5E line.
Built for game masters running Symbaroum through the 5E ruleset, this screen keeps key reference material close at hand while adding fresh adventure content for your table. Free League includes quick-access tables drawn from the Player's Guide and Gamemaster's Guide, plus a 28-page booklet with two adventures for characters levels 2 to 4.
What's inside: 1 Ruins of Symbaroum Gamemaster's Screen (5E) and 1 included 28-page adventure booklet featuring Where Darkness Dwells and The Gathering Storm.
Product highlights
- Fast rules reference: The screen gathers important tables and information from the Player's Guide and Gamemaster's Guide for easier session management.
- Setting-specific support: Free League highlights references for Marks of Corruption, Enemies in Davokar, and various Conditions.
- Adventure content included: The bundled booklet adds two adventures designed for player characters from levels 2 to 4.
- Made for Ruins of Symbaroum 5E: This is a gamemaster accessory for the 5E version of Symbaroum, not the original non-5E Symbaroum line.
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Product questions
What is included with this product?
You get the Ruins of Symbaroum Gamemaster's Screen for 5E plus a 28-page booklet containing the adventures Where Darkness Dwells and The Gathering Storm.
Is this for the 5E version of Symbaroum?
Yes. This item is part of the Ruins of Symbaroum line and is designed for the 5E rules adaptation of the Symbaroum setting.
What kind of information is on the screen?
Free League says it provides access to important tables and reference material from the Player's Guide and Gamemaster's Guide, including Marks of Corruption, Enemies in Davokar, and various Conditions.
Add a practical GM tool to your Ruins of Symbaroum shelf and keep your next 5E session moving at the table.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum Bestiary 5E RPG Book
Dark fantasy creatures, adversaries, and world-building tools for your campaign.
Expand your Ruins of Symbaroum table with a dedicated bestiary built for the 5th Edition OGL ruleset. This hardcover sourcebook gathers monsters, creatures, adversaries, generic NPCs, and encounter-building tools for adventures set in Davokar and the wider world of Symbaroum, making it a strong companion for game masters running darker, more dangerous fantasy.
What's inside: One Ruins of Symbaroum Bestiary hardcover RPG book for the 5E version of the setting. This 236-page volume includes fully described creatures, additional monster entries with stat blocks, generic NPC groups, monster-building features and traits, plus terrain guidelines for cities, forests, swamps, farmlands, and more.
Product highlights
- Built for Ruins of Symbaroum 5E: This book adapts creatures and adversaries from the Symbaroum setting to the 5th Edition OGL ruleset used by the Ruins of Symbaroum line.
- Broad monster coverage: It includes more than thirty fully described and illustrated creatures, plus close to 60 additional creatures presented with short descriptions and stat blocks.
- Ready-made NPC support: You also get 60+ generic non-player characters grouped into useful categories such as Champions of Prios, People of Davokar, Townsfolk, Elves, and Trolls.
- Useful GM toolkit content: Approximately 200 features, traits, reactions, lair actions, and similar tools help you customize threats and design encounters that fit the setting's tone.
- Terrain guidance included: The book also provides guidelines and rules for terrain features across multiple environments, supporting richer encounters beyond simple stat blocks.
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Product questions
What is included with this product?
This listing is for one Ruins of Symbaroum Bestiary 5E RPG book. It is a sourcebook for the Ruins of Symbaroum game line, not a boxed starter set or a miniature product.
Is this compatible with standard 5E play?
It is written for the Ruins of Symbaroum line using the 5th Edition OGL ruleset. It is intended to support campaigns set in Symbaroum and works best alongside the other Ruins of Symbaroum core books.
Who is this book best for?
This book is especially useful for game masters who want a larger pool of creatures, NPCs, encounter tools, and terrain guidance for running darker fantasy adventures in Davokar and the surrounding lands.
Add a deeper bench of creatures, foes, and encounter tools to your campaign with the Ruins of Symbaroum Bestiary from Monmouth Cards.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum Gamemaster's Guide 5E
Dark-fantasy tools for deeper campaigns in Davokar.
Build richer adventures in the world of Symbaroum with this GM-focused 5E hardcover from Free League. The Gamemaster's Guide expands your campaign toolkit with setting support for major locations, optional rules, artifact ideas, wilderness expedition guidance, and a sample adventure designed for the Ruins of Symbaroum line.
What's inside: One physical copy of the Ruins of Symbaroum Gamemaster's Guide for 5E. Free League describes it as a 200-page illustrated guide with campaign-building advice, optional rules, artifact content, location material, and the one-shot adventure Blight Night.
Product highlights
- Campaign support for key locations: Includes extensive information on Yndaros, Thistle Hold, and Karvosti to help you ground adventures in the Symbaroum setting.
- Adventure-building tools: Features guidelines and tables for the Underworld, Yonderworld, and Spirit World, plus advice for designing adventures, worlds, and larger campaigns.
- Expanded optional rules: Adds material for advanced traps, troupe play, ceremonial magic, domain management, pitched battles, pact making, social challenges, and more.
- Rewards and artifacts: Includes guidance on tailoring rewards to different player types along with twenty-seven mystical artifacts, each tied to an adventure setup.
- Ready-to-run scenario: The included one-shot adventure Blight Night offers a practical example of how Symbaroum adventure landscapes can be structured.
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Product questions
What is included with this product?
This listing is for the Ruins of Symbaroum Gamemaster's Guide 5E book. Free League describes it as a 200-page illustrated guide for running campaigns in the Symbaroum setting.
Is this a core rulebook for players or a GM resource?
This is a Gamemaster-focused resource. It is built to help with prep, worldbuilding, optional rules, rewards, and adventure design for Ruins of Symbaroum using the 5E OGL framework.
Does it include an adventure?
Yes. Free League states that the book includes the one-shot adventure Blight Night, presented as an example of how Symbaroum adventure landscapes can be built.
If you want more structure, setting depth, and GM tools for a Ruins of Symbaroum campaign, this guide is a strong shelf addition.
$29.99
Unit price perMonmouth Cards · RPGs · Free League
The Lord of the Rings Roleplaying 5E Starter SetA Middle-earth starting point built for quick adventures.
Step into Eriador with a beginner-friendly boxed set designed to get a group playing fast. This 5E starter set includes streamlined rules, pre-generated heroes, a complete adventure, custom dice, a large map, and stand-up figures, making it an easy entry point for fans of Tolkien’s world and tabletop roleplaying alike.
player-heroes
dice set
included
What's inside: one boxed starter set with transparent polyhedral dice, condensed 5E rules, the complete Over Hill and Under Hill adventure, a large full-color map of Eriador with a combat diagram on the back, illustrated cardboard stand-up figures for player-heroes and adversaries, and five pre-generated illustrated player-heroes.
Product highlights
- Built for new groups: The included streamlined 5E rules and pre-generated heroes help you start playing without building characters from scratch.
- Middle-earth adventure in the box: Over Hill and Under Hill sends the party into the northern wilds of Eriador to confront a dark threat.
- Table-ready components: The set includes transparent polyhedral dice, a large reference map, and stand-up figures for both heroes and adversaries.
- Distinctive 5E presentation: Two d20s in the set are engraved with the Rune of Gandalf and the Eye of Sauron for a thematic touch at the table.
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Product questions
What do I need to start playing?
This starter set is designed to get a group playing quickly with included rules, adventure content, heroes, dice, and table components. It is aimed at beginner-friendly play right out of the box.
What is included in the box?
You get transparent polyhedral dice, condensed 5E rules, the complete Over Hill and Under Hill adventure, a large map of Eriador with a combat diagram on the reverse, illustrated stand-up figures, and five pre-generated illustrated heroes.
Is this a starter set or a core rulebook?
This listing is for the starter set format, built as an accessible boxed introduction to The Lord of the Rings Roleplaying 5E rather than the main hardcover rulebook.
If you want a table-ready way to begin adventuring in Middle-earth, this starter set is a strong first stop at Monmouth Cards.
$19.99
Unit price perMonmouth Cards · RPGs · Free League
Invincible Superhero Roleplaying Power Cards
Keep your hero powers close at hand.
Built for the Invincible tabletop RPG, this custom reference deck puts the powers from the core rulebook right on the table. It is a practical accessory for players and Gamemasters who want faster turns, easier rules checks, and less flipping through the book during high-action sessions.
power cards
rulebook described
via DriveThruRPG
What's inside: One deck of custom Power Cards for Invincible Superhero Roleplaying. The deck describes all powers listed in the core rulebook, and some commonly used powers have duplicate cards.
Product highlights
- Table-ready power reference: Each card covers a power from the Invincible Superhero Roleplaying core rulebook, giving your table quick access to frequently used rules.
- Less page-flipping during play: This accessory is designed to keep turns moving, whether you are running a campaign, building encounters, or resolving superpowered action on the fly.
- Useful duplicate cards: A few common powers appear more than once, making it easier when multiple characters need the same reference at the table.
- Built for the game line: These cards are made specifically for Invincible Superhero Roleplaying and pair naturally with the core rulebook.
- Digital copy included: Free League states that a complete PDF version of this product is included with purchase through DriveThruRPG.
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Product questions
What do these Power Cards include?
This product includes one custom card deck covering the powers listed in the Invincible Superhero Roleplaying core rulebook. Free League also notes that some commonly used powers have duplicate cards.
Do I need the core rulebook to use this deck?
Yes. This is a reference accessory made for Invincible Superhero Roleplaying and is intended to complement the core rulebook rather than replace it.
Is a digital version included?
According to Free League, a complete PDF of this product is included with purchase via DriveThruRPG.
Add a practical tabletop upgrade to your Invincible campaign setup with a reference deck built to keep superpowered sessions moving.
$24.99
Unit price perMonmouth Cards · RPGs · GM Screen
Invincible: Superhero Roleplaying GM Screen
Keep key tables handy and your session notes out of sight.
Built for Invincible: Superhero Roleplaying, this deluxe GM screen gives Game Masters a practical table tool with full-color exterior artwork and quick-reference information on the inside. It is a straightforward add-on for groups that want a cleaner table setup, faster rulings, and a little more mystery between the GM and the players.
What's inside: One Invincible: Superhero Roleplaying GM Screen in 25.5 x 11 inch (648 x 279 mm) format.
Product highlights
- Made for the Invincible RPG: This screen is designed specifically for Invincible: Superhero Roleplaying rather than as a generic GM accessory.
- Useful reference on the inside: The interior includes tables and important gameplay information intended to reduce rulebook flipping during play.
- Deluxe presentation: The exterior features full-color artwork that helps set the tone at the table while keeping GM plans hidden from the players.
- Easy table footprint: The landscape-style 25.5 x 11 inch format gives you a broad reference area without adding a large boxed expansion to your setup.
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Product questions
What is included with this product?
This listing is for one Invincible: Superhero Roleplaying GM Screen. No core rulebook, dice, or additional accessories are included unless they are separately listed.
What does a GM screen do at the table?
A GM screen gives the Game Master a barrier for notes and encounter details while also putting commonly used tables and rules references in easy view on the inside.
Is this compatible with the Invincible roleplaying game?
Yes. This accessory is made for Invincible: Superhero Roleplaying and is intended to support Game Masters running that system at the table.
Add a clean, practical table aid to your Invincible campaign with this deluxe GM screen from Monmouth Cards.
$57.99
Unit price perMonmouth Cards · RPGs · Free League
Free League Invincible Superhero Roleplaying Core Rulebook
Build your hero and play in the Invincible universe.
This hardcover core book is the main rulebook for Invincible – Superhero Roleplaying, Free League’s tabletop RPG based on Robert Kirkman, Cory Walker, and Ryan Ottley’s Invincible. It gives players and gamemasters the rules to create original heroes, run brutal superhero action, and explore campaigns set in the Invincible universe or a setting of your own.
close to
profiled
What's inside: One hardcover copy of the Free League Invincible Superhero Roleplaying Core Rulebook. The book includes character creation, powers and talents, action and combat rules, campaign tools for the gamemaster, illustrated write-ups for over 60 characters, and rules for solo play in Crisis Mode.
Product highlights
- Create your own superhero: Build a hero at any power level from scratch or start quickly with pre-made archetypes.
- Powers and character options: The core rulebook details close to 70 unique superpowers along with boosts, talents, and drawbacks to shape your character.
- Built for fast, dangerous action: Free League describes the game’s combat as fast and brutal, matching the high-impact tone of the source material.
- Explore the setting: The book includes a deeper look at the Invincible universe, including notable locations, organizations, and major characters.
- Solo-friendly support: Crisis Mode lets you play without a gamemaster, giving the core rulebook added flexibility for solo sessions.
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Product questions
What is included with this product?
This listing is for one hardcover Invincible Superhero Roleplaying Core Rulebook. Free League also states that a complete PDF is included with purchase through DriveThruRPG when bought from its own store, but retailer fulfillment of digital extras can vary.
Do I need this book to play?
This is the core rulebook for the game and contains the main rules for creating heroes, running adventures, and playing in the Invincible setting. It is the primary book for the line.
Can I use it for original superhero campaigns?
Yes. Free League describes the game as suitable for stories in your own corner of the Invincible universe or in a superhero setting of your own choosing.
Suit up your table with the core book that opens the door to superhero campaigns in the world of Invincible and beyond.
$29.99
Unit price perMonmouth Cards · RPGs · Free League
Invincible Superhero Roleplaying Starter SetJump into Free League's super-powered RPG with a full beginner box.
The Invincible Superhero Roleplaying Starter Set is built for fast entry into Free League's superhero RPG. Inside the box, you'll find quick-start rules, a complete three-act introductory adventure, pre-generated heroes, custom dice, maps, tokens, standees, and cards designed to get a group playing with minimal prep.
characters
six-sided dice
inches
What's inside: one starter box with quick-start super-powered rules based on the Year Zero Engine, the complete three-act introductory adventure Metro Mayhem, six pre-generated characters with filled character sheets, one large double-sided 34 x 22 inch action map, illustrated cardboard action tokens and standees, a deck of custom cards for initiative and social scenes, and ten engraved custom six-sided dice.
Product highlights
- Built for quick starts: The set is designed to get new players into the game with streamlined rules and pre-filled characters instead of requiring full character creation on day one.
- Complete intro adventure: Metro Mayhem is included as a full three-act scenario, giving your group a ready-to-run first story in the Invincible universe.
- Recognizable heroes included: The box includes six pre-generated characters, with named examples including Atom Eve, Rex Splode, Monster Girl, and Invincible.
- Table-ready components: The oversized double-sided map, standees, tokens, custom cards, and engraved dice make this a strong pick for groups that want a physical starter experience right out of the box.
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Product questions
What does this starter set include?
It includes quick-start rules, the complete three-act Metro Mayhem introductory adventure, six pre-generated characters, a large double-sided action map, cardboard action tokens and standees, a custom card deck, and ten engraved six-sided dice.
Is this a good entry point for new players?
Yes. This boxed set is specifically built as a starter product, with ready-to-use characters and a full introductory adventure so a group can begin without building everything from scratch.
Does the box include physical play aids?
Yes. The starter set includes a double-sided action map, illustrated cardboard tokens and standees, a deck of custom cards, and ten engraved custom dice for table play.
If you want a boxed entry point into the world of Invincible roleplaying, this starter set gives your group a fast, physical, table-ready way to begin.
$49.99
Unit price perMonmouth Cards · RPGs · Free League
PIRATE BORG Starter SetA boxed way to launch a grimy, rules-light pirate campaign fast.
The PIRATE BORG Starter Set packs the tools you need to get a crew to the table with minimal prep, including two softcover booklets, maps, dice, tokens, cards, and play aids. It is built for both new and experienced tabletop RPG players and GMs, making it a strong pick for groups that want a fast, atmospheric entry into the PIRATE BORG world.
booklets included
included
included
What's inside: 2 softcover booklets, 12 resin dice, 58 tokens, 22 reference cards, 10 poster maps, 25 character sheets, 6 PC creation sheets, and 2 dry erase markers.
Product highlights
- Built for quick starts: This starter box is designed to give a group what it needs to begin playing without hunting down extra essentials.
- Adventure included: The set contains a new adventure, Trapped in the Tropics, for getting your first sessions underway.
- Table-ready components: Maps, tokens, cards, sheets, dice, and dry erase markers help support play right out of the box.
- MORK BORG-compatible pirate chaos: PIRATE BORG is presented by Free League as a complete game based on and compatible with the award-winning MORK BORG RPG.
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Product questions
What comes in this starter set?
You get two softcover booklets, 12 resin dice, 58 tokens, 22 reference cards, 10 poster maps, 25 character sheets, 6 PC creation sheets, and 2 dry erase markers.
Is this a complete game or an add-on?
PIRATE BORG is presented as a complete game based on and compatible with MORK BORG. This starter set is designed to help a group begin play with included booklets and table aids.
Who is this starter set for?
Free League describes the set as suitable for both brand new and experienced TTRPG players and GMs, so it can work as either a first step into the system or a ready-to-run boxed set for established groups.
If you want a table-ready entry point into PIRATE BORG, this starter set gives your crew plenty to unpack before the first voyage begins.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
PIRATE BORG Core Rulebook (MÖRK BORG Compatible)
A rules-light pirate horror RPG packed with tools, ships, monsters, and a ready-to-run adventure.
PIRATE BORG drops your table into a scurvy-ridden world of undead sailors, cursed treasure, black powder, and desperate survival on the high seas. This complete hardcover roleplaying game is based on and compatible with MÖRK BORG, while adding naval combat, pirate-focused tools, and a sandbox adventure to launch your next campaign.
What's inside: One PIRATE BORG hardcover core rulebook. The book includes 8 character classes, naval combat rules, stats for 18 vessels, 80+ NPCs and monsters, 90+ system-agnostic tables, and “The Curse of Skeleton Point,” a sandbox-style adventure with 11 pirate-themed locations.
Product highlights
- Complete standalone game: PIRATE BORG is a full tabletop RPG, not just a supplement, so you can start a campaign directly from this core book.
- MÖRK BORG compatible: Built on and compatible with the MÖRK BORG framework, it brings that same rules-light, high-style energy to a cursed pirate setting.
- Built for seafaring play: The book adds easy-to-learn naval combat and ship-focused support, including stats for 18 vessels.
- Strong table utility: With 90+ system-agnostic tables plus 80+ NPCs and monsters, this book can also serve as a toolbox for pirate-flavored adventures in other RPGs.
- Adventure included: “The Curse of Skeleton Point” gives you a sandbox starting point with 11 pirate-themed locations for immediate play.
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Product questions
Is this a full game or a supplement?
It is a complete tabletop roleplaying game. While it is based on and compatible with MÖRK BORG, this core rulebook includes the material needed to run PIRATE BORG on its own.
What kind of content is in the book?
Inside the 166-page book you get 8 character classes, naval combat rules, 18 vessels, 80+ NPCs and monsters, 90+ tables, and a sandbox adventure called “The Curse of Skeleton Point.”
Is this a hardcover book?
Yes. The product is sold as a hardcover core rulebook.
If your table wants pirate horror, fast-moving rules, and a campaign toolbox in one book, PIRATE BORG is ready to take the helm.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
CY_BORG Asset PackTable-ready tools for running chaos in the city of Cy.
Built for the CY_BORG tabletop RPG, this accessory pack adds practical play aids for referees and players alike. It bundles a poster-style city map, a fillable character sheet, a pad of one-page locations packed with hooks and hazards, and a short adventure designed to drop straight into your next grimy cyberpunk session.
in the Location Pad
sheet included
Reaper Repo
What's inside: One CY_BORG Asset Pack with a high-resolution map of Cy, a fillable character sheet, the Location Pad with 34 one-page locations, and the one-page adventure Reaper Repo.
Product highlights
- City support at the table: The included high-resolution map covers Cy with its sectors and blocks, plus a summary of major corporations and cults.
- Drop-in scenario material: The Location Pad provides 34 one-page locations with adventure hooks, random encounters, secrets, and loot for quick session prep.
- Extra playable content: Reaper Repo adds a ready-to-run one-page mission centered on recovering stolen chrome legs from killmatch champion Steel Jackhammer.
- Useful player aid: A fillable character sheet helps keep your CY_BORG characters organized between brutal jobs and short-lived upgrades.
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Product questions
What comes in the CY_BORG Asset Pack?
It includes a high-resolution map of Cy, a fillable character sheet, the Location Pad with 34 one-page locations, and the one-page adventure Reaper Repo.
Is this a standalone RPG or an accessory for CY_BORG?
This product is an accessory pack for CY_BORG. It is designed to support play with maps, location material, and an added adventure rather than replace the core game.
Does this pack include digital content?
Free League states that a full PDF is included at no extra cost when purchased through its own store. If you have questions about what is included with this listing, please contact Monmouth Cards before ordering.
If your CY_BORG table could use faster setup, sharper city reference material, and an extra mission to drop into the chaos, this asset pack is an easy add to your next session.
$49.99
Unit price perMonmouth Cards · RPGs · Free League
CY_BORG Core Rulebook
Rules-light cyberpunk chaos in the broken streets of Cy.
CY_BORG is a complete tabletop roleplaying game built for fast starts, brutal energy and heavy DIY attitude. Published by Free League and based on the MÖRK BORG engine, this core rulebook drops players into the collapsing city of Cy with quick character creation, generators for near-endless play and an introductory heist to launch your first session.
What's inside: One CY_BORG Core Rulebook hardcover. This complete core game includes a drive-by overview of the megacity Cy, quick character creation, d66 Miserable Headlines, random generators, equipment, 25+ foes to fight and the introductory heist Lucky Flight Takedown.
Product highlights
- Complete standalone game: This is the full CY_BORG core rulebook, not a supplement or scenario booklet.
- Built on MÖRK BORG: The system is based on and compatible with MÖRK BORG, keeping the fast, rulings-first style while shifting the action into a cyberpunk doomsday setting.
- Fast table-ready tools: The book includes quick character creation, d66 Miserable Headlines and random generators designed to help launch sessions with minimal prep.
- Plenty to drop into play: Inside are equipment options, 25+ foes and the introductory heist Lucky Flight Takedown for your first run through Cy.
- Created by Stockholm Kartell: CY_BORG is created by Christian Sahlén and Johan Nohr, whose graphic style and bleak neon presentation are a major part of the game’s identity.
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Product questions
Is this a full game or an expansion?
This is the complete CY_BORG core rulebook. It contains the rules and core setting material needed to play, along with tools like character creation, generators, enemies and an introductory heist.
What kind of game is CY_BORG?
CY_BORG is a rules-light cyberpunk tabletop RPG with a harsh dystopian setting, fast character generation and a style built around improvisation, momentum and table-driven chaos.
Does this book connect to MÖRK BORG?
Yes. Free League describes CY_BORG as based on and compatible with MÖRK BORG, so players familiar with that rules framework will recognize the game’s fast, lightweight approach.
If you want a stylish, rules-light cyberpunk RPG with a strong table presence, CY_BORG is ready to drop straight into your next campaign night.
$39.99
Unit price perMonmouth Cards · RPGs · Core Rulebook
Into the Odd Remastered Core Rulebook
Industrial horror, cosmic strangeness, and fast exploratory play.
Into the Odd Remastered is a rules-light tabletop RPG set around smoke-shrouded Bastion and the dangerous places beyond the map. This hardcover edition revisits the original game with expanded content, a full-color presentation, and a streamlined approach built for quick character creation, hazardous expeditions, and strange discoveries.
What's inside: One Into the Odd Remastered hardcover core rulebook in digest format. This edition contains 144 full-color pages.
Product highlights
- Rules-light play: Built around a minimalist system designed to keep expeditions moving quickly without heavy mechanical overhead.
- Expanded remastered edition: This version revisits the original game with expanded content and a lavish hardcover, full-color presentation.
- Fast character creation: Create an explorer in minutes and head straight into dangerous locations, buried oddities, and unpredictable encounters.
- The Iron Coral returns: The original expedition site comes back in an expanded form for deeper exploration.
- Oddpendium support: Includes 26 pages of modules and random tables to help flesh out your world and adventures.
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Product questions
What is included with this product?
This listing is for one Into the Odd Remastered hardcover core rulebook in digest format. The publisher describes it as a 144-page full-color book.
Is this a rules-heavy RPG?
No. Into the Odd Remastered is specifically described as rules-light and flavor-heavy, with minimalist mechanics that support fast character creation and dangerous exploration.
Who created this edition?
The book is written by Chris McDowall, with graphic design by Johan Nohr, and published through Free League Workshop.
Step into Bastion, head beyond the last line on the map, and add a standout modern rules-light RPG to your shelf with Into the Odd Remastered.
$24.99
Unit price perMonmouth Cards · RPGs · Free League
MÖRK BORG CULT: HERETIC Zine
Community-made misery, curses, cults, and dark fantasy scenarios.
MÖRK BORG CULT: HERETIC expands the bleak world of MÖRK BORG with adventures, optional character tools, cursed encounters, monsters, and setting material built for rules-light dark fantasy play. If you want more tables, more weirdness, and more apocalyptic trouble for your table, this zine is a strong add-on for campaigns, one-shots, or drop-in misery between sessions.
What's inside: One physical copy of MÖRK BORG CULT: HERETIC, a sourcebook-style zine for use with MÖRK BORG or other rules-light dark fantasy RPGs. The publisher describes it as a collection of community-made misadventure and malice, including cult generation tools, optional feats, adventures, curses, monsters, and two optional classes.
Product highlights
- Cult creation tools: Seeds of a CVLT helps you generate cults, their leaders, beliefs, and spiritual home for fast worldbuilding or campaign complications.
- Optional character expansion: Unheroic Feats adds advancement options for classless characters, and the zine also includes the Sacrilegious Songbird and Shedding Vicar classes.
- Adventure content: The book includes scenarios and encounters such as Graves Left Wanting, Bloat, Sepulchre of the Swamp Witch, and Nurse the Rot.
- Useful drop-in horror: Curses, monsters, strange NPC material, and blackpowder weapon rules make it easy to plug pieces into an ongoing MÖRK BORG campaign.
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Product questions
What is this product?
This listing is for one physical copy of MÖRK BORG CULT: HERETIC, a printed zine supplement for MÖRK BORG and similar rules-light dark fantasy RPGs.
Do I need the MÖRK BORG core game to use it?
It is written for use with MÖRK BORG, and that is the clearest fit. The publisher also states it can be used with other rules-light dark fantasy games, but your experience may vary depending on how closely your system matches MÖRK BORG's style.
Does this include adventures or just setting material?
It includes both. The publisher lists generators and optional rules alongside named adventure content, curses, monsters, and additional classes.
If your MÖRK BORG table needs more cults, curses, and beautifully grim material to drop into play, HERETIC is an easy way to make the end times even worse.
$24.99
Unit price perMonmouth Cards · RPGs · Free League
MÖRK BORG CULT: Feretory
A brutal zine expansion packed with classes, adventures and grim tools for the dying world.
Expand your MÖRK BORG table with one of the game’s best-known supplements. Feretory collects community-created material for rules-light dark fantasy play, adding new classes, short adventures, monsters, travel tools, treasures and the DARK FORT micro/solo game in a single chaos-soaked volume for players and GMs who want even more misery, weirdness and momentum at the table.
What's inside: One copy of MÖRK BORG CULT: Feretory, a supplement for MÖRK BORG and other rules-light dark fantasy RPGs. Free League describes it as a zine collecting community-made classes, adventures, monsters, treasures and additional play tools.
Product highlights
- More character options: Adds four extra classes: the Cursed Skinwalker, Pale One, Dead God’s Prophet and Forlorn Philosopher.
- Adventure-ready content: Includes The Death Ziggurat and The Goblin Grinder, plus locations and tables you can drop into ongoing campaigns.
- Useful GM material: Features a monster generator, overland travel rules, hunting rules, d100 items and trinkets, and a d66 table of terrible treasures.
- Creature support: Packs in 54 fully statted monsters, giving GMs more threats for the bleak lands of MÖRK BORG.
- Bonus game included: Feretory also contains DARK FORT, the micro/solo dungeon crawler tied to the MÖRK BORG world.
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Product questions
What kind of RPG book is Feretory?
It is a supplement for MÖRK BORG, built as a zine-style expansion with new classes, adventures, monsters, tables and play aids rather than a standalone core rulebook.
What is included in this supplement?
Free League lists four additional classes, 54 monsters, multiple adventure and toolkit sections, treasure tables and the DARK FORT micro/solo game as part of Feretory.
Is this useful only for MÖRK BORG?
It is written for MÖRK BORG, but the publisher also describes it as usable with other rules-light dark fantasy games.
If your table wants more classes, more horrors and more apocalyptic flavor, Feretory is an easy way to deepen your MÖRK BORG campaign with Monmouth Cards.
