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48 products
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$24.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen Nordic Horror RPG GM Screen
Keep key tables close and your mysteries hidden.
Built for Vaesen - Nordic Horror Roleplaying, this deluxe Gamemaster's screen gives the GM a clean landscape setup with Johan Egerkrans artwork on the outside and useful reference information on the inside. It is a practical table tool for faster session flow while helping keep clues, notes, and surprises out of sight from the players.
included
format
edition
What's inside: One physical Vaesen Nordic Horror RPG GM Screen in landscape format. This listing is for the screen only.
Product highlights
- Made for Vaesen: Designed specifically for Vaesen - Nordic Horror Roleplaying, so the information and layout are geared toward running that game at the table.
- Landscape layout: The lower profile helps keep the table open while still giving the GM a private workspace behind the screen.
- Useful GM reference: The interior includes tables and important rules information intended to speed up play and reduce rulebook flipping during mysteries and investigations.
- Johan Egerkrans artwork: The exterior features art tied to the Vaesen line, giving your setup the same Nordic horror atmosphere as the core game.
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Product questions
What is included with this item?
This listing is for one physical Vaesen Nordic Horror RPG GM Screen. Based on the newer FLFVAS23 item code tied to this product, it is sold as the screen only rather than the older screen-and-map bundle.
Is this for players or for the Game Master?
It is a Game Master accessory. The screen helps organize notes, conceal scenario information, and keep commonly used tables visible during play.
Does this include a PDF or digital content?
No digital edition is indicated for this item. It is a physical tabletop accessory for Vaesen.
Add a polished table tool to your Vaesen campaign setup with a screen built to support suspense, secrets, and smoother sessions.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen Nordic Horror Roleplaying City of My Nightmares Hardcover Campaign Book
A four-part Gothic city campaign for the Mythic North.
Bring your Vaesen table into the crowded streets and shadowed alleys of 19th century Stockholm with this full-length campaign expansion from Free League. City of My Nightmares shifts the horror from isolated countryside mysteries to an urban investigation filled with grisly murders, deeper Society secrets, and a city on the brink of chaos.
parts
pages
handout included
What's inside: One hardcover Vaesen campaign book featuring a full-length four-part adventure, plus a separate large map of Stockholm and a large newspaper handout. This is a campaign supplement, not a standalone core rulebook.
Product highlights
- Urban Vaesen campaign: Explore a full-length story set in the capital, where supernatural horror moves from remote villages into dark streets, crowded neighborhoods, and hidden spaces beneath the city.
- Four-part investigation: The campaign is structured in four connected parts built around grisly murders, mounting tension, and a larger mystery tied to the origins of the Society.
- Adaptable setting: While written for 19th century Stockholm, the campaign can also be adapted to London, Prague, or another Gothic metropolis of the era.
- Table-ready extras: The book includes a separate large city map and a newspaper handout to help bring clues, locations, and atmosphere directly to the table.
- For Vaesen groups: This title expands Vaesen – Nordic Horror Roleplaying and is best suited for groups that already have access to the core game rules.
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Product questions
Is this a standalone game or a Vaesen expansion?
This title is a campaign expansion for Vaesen – Nordic Horror Roleplaying. It is intended to be used with the core game rather than as a standalone rulebook.
What comes in the package?
You get the hardcover campaign book plus a separate large map of Stockholm and a large newspaper handout designed for use during play.
Where is the campaign set?
The adventure is set in 19th century Stockholm, but Free League notes that it can be adapted to London, Prague, or another Gothic city of the same era.
If your group is ready to take Vaesen from rural folklore horror into a sprawling city mystery, City of My Nightmares is a memorable next chapter for the table.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen - Nordic Horror Roleplaying Mythic Carpathia HardcoverExpand your Vaesen campaign into Prague, Transylvania, and the haunted folklore of Central and Eastern Europe.
Mythic Carpathia is a beautifully illustrated hardback expansion for Vaesen - Nordic Horror Roleplaying. It takes the game beyond the Mythic North and into a new region filled with city intrigue, remote mountain horror, and folklore drawn from Central and Eastern Europe, while adding fresh setting material, creatures, mysteries, and player options for your table.
What's inside: One hardcover Vaesen expansion book featuring the Carpathian Society called Pravda, a gazetteer of Prague, 16 local mythical beings with story hooks and stats, three complete mysteries, and a separate full-color map of Mythic Carpathia and the city of Prague.
Product highlights
- New region for Vaesen: Shift your campaign into Central and Eastern Europe with material centered on Prague, surrounding cities, forests, and mountains.
- Expanded setting lore: Learn about the Carpathian branch of the Society, known as Pravda, including its founders and headquarters in Prague.
- More creatures to investigate: The book details 16 local mythical beings, including figures such as Vampire, Golem, and Baba Yaga, with background, stats, and story seeds.
- Ready-to-run material: Add three complete mysteries set in Prague, Ukraine, and Transylvania to your campaign preparation.
- Useful table extras: Includes a new Vampire Hunter archetype and a large separate full-color map for play and reference.
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Product questions
What is this book for?
This is a hardcover expansion for Vaesen - Nordic Horror Roleplaying. It adds a new regional setting, creatures, mysteries, and player options rather than serving as a standalone core rulebook.
What new content does Mythic Carpathia add?
The expansion adds the Carpathian Society called Pravda, a Prague gazetteer, 16 local mythical beings, a new Vampire Hunter archetype, three complete mysteries, and a separate full-color map.
Is this suitable for younger players?
Free League notes that Vaesen explores dark and mature themes rooted in old folk tales. The publisher says the game is not suitable for children unless the Gamemaster modifies the content first.
Take your Vaesen campaign beyond the Mythic North with a haunting new setting full of folklore, mysteries, and memorable table-ready material.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen: The Lost Mountain Saga
A full hardback campaign book for long-form Nordic horror.
Expand your Vaesen campaign with an official hardback adventure book built around five linked Mysteries. The Lost Mountain Saga takes investigators across the Mythic North through folklore, social intrigue, and escalating horror, making it a strong pick for groups ready to move beyond one-shots into a longer story arc.
in the campaign
What's inside: One hardback copy of Vaesen: The Lost Mountain Saga. This campaign supplement includes five connected Mysteries for Vaesen – Nordic Horror Roleplaying and, per the publisher, includes a PDF version delivered through DriveThruRPG.
Product highlights
- Epic campaign structure: The book is built as a five-part saga, giving game masters a ready-made longer campaign instead of a single standalone mystery.
- Official Vaesen content: Written for Vaesen – Nordic Horror Roleplaying, this supplement is designed to extend the setting and tone of the core game.
- Story roots in podcast fiction: The campaign is written by Ellinor DiLorenzo and expands on her original Lost Mountain Saga podcast for this official release.
- Atmospheric presentation: Free League describes the hardback book as featuring illustration work by Johan Egerkrans and Anton Vitus.
- Mythic North setting: Expect ancient mysteries, Nordic folklore, social intrigue, and dangerous journeys across Sweden and beyond as the wider truth comes into focus.
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Product questions
What is this book for?
This is a campaign supplement for Vaesen – Nordic Horror Roleplaying. It is meant to support play in that RPG line rather than serve as a standalone core rulebook.
What does the campaign include?
Free League describes The Lost Mountain Saga as an epic campaign of five Mysteries. Those chapters form a connected story that takes players across the Mythic North.
Is a digital version included?
According to the publisher product page, this title includes a full PDF version sent through DriveThruRPG.
If your group is ready for a longer Vaesen story, The Lost Mountain Saga is a strong next step for building an atmospheric Nordic horror campaign.
$14.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen Mythic Britain & Ireland Maps & Handouts Pack
Bring your mysteries to the table with printed maps, letters and clues.
This accessory pack is designed for Vaesen RPG – Mythic Britain & Ireland and adds physical table aids for your campaign. Inside, you get a large double-sided full-color map print plus a set of printed handouts featuring maps, letters and clues tied to the mysteries in the Mythic Britain & Ireland book.
double-sided print
size
handouts included
What's inside: One double-sided full-color map print with Mythic Britain & Ireland on one side and London on the reverse, plus a set of printed handouts including maps, letters and clues for the mysteries in the Mythic Britain & Ireland book.
Product highlights
- Built for Mythic Britain & Ireland: This pack is made specifically to support the Vaesen RPG expansion set in Mythic Britain & Ireland.
- Large-format reference map: The included double-sided print features Francesca Baerald’s map of Mythic Britain & Ireland on one side and a London map on the other.
- Printed player aids: The handouts include maps, letters and clues that can help make investigations feel more tactile at the table.
- Useful campaign accessory: A strong fit for game masters and groups who prefer physical props instead of relying only on the book at the table.
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Product questions
What is included in this pack?
You get one double-sided full-color map print and a set of printed handouts. The map print shows Mythic Britain & Ireland on one side and London on the other.
Is this a rulebook or an accessory?
This is an accessory pack, not a core rulebook. It is intended to accompany Vaesen RPG – Mythic Britain & Ireland with physical maps and handouts for play.
Does it include the Mythic Britain & Ireland book?
No. This listing is for the Maps & Handouts Pack only. The printed handouts are made for the mysteries in the Mythic Britain & Ireland book, but the book itself is not included unless stated separately.
Add a tactile layer to your Vaesen campaign with official maps and handouts for Mythic Britain & Ireland from Monmouth Cards.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
Free League Vaesen: Seasons of Mystery RPG Book
Four eerie standalone mysteries for your next Vaesen campaign.
Expand your Vaesen table with a casebook built around the changing moods of the year. Seasons of Mystery adds four standalone adventures for Vaesen – Nordic Horror Roleplaying, taking investigators from spring in Dalarna to winter in Ingria. It is a strong pick for groups who want ready-to-run mysteries with distinct settings, tones, and folklore-infused threats.
What's inside: One copy of Free League Vaesen: Seasons of Mystery, a supplement book for Vaesen – Nordic Horror Roleplaying containing four standalone mysteries: A Dance with Death, Fireheart, The Devil on the Moor, and A Winter’s Tale.
Product highlights
- Four seasonal cases: Each mystery is built around a different part of the year, giving your campaign fresh atmosphere and pacing from spring through winter.
- Distinct settings: Investigations take your group to Dalarna, Häryd, the moors of Denmark, and the forests of Ingria, broadening the world beyond a single region.
- Multiple writers: Adventures in this volume are credited to Gabrielle de Bourg, Tomas Härenstam, Andreas Marklund, and Kiku Pukk Härenstam.
- Designed for Vaesen: This is an expansion for Vaesen – Nordic Horror Roleplaying, making it a natural add-on for groups already playing the core game.
- Publisher PDF included: Free League states that a full PDF is included with the physical product through DriveThruRPG.
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Product questions
Do I need the Vaesen core rulebook to use this?
Yes. Seasons of Mystery is a supplement for Vaesen – Nordic Horror Roleplaying, not a standalone core rulebook.
What is included in this book?
This supplement contains four standalone mysteries: A Dance with Death, Fireheart, The Devil on the Moor, and A Winter’s Tale.
Is this a physical book or a digital product?
This listing is written for the physical book. Free League also states that a full PDF is included with the product through DriveThruRPG.
If your group is ready for more folklore-driven investigations, Seasons of Mystery is an easy way to add four memorable Vaesen cases to the shelf.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen - Nordic Horror Roleplaying: Mythic Britain & Ireland
A haunting new setting for mysteries across London and the isles.
Expand your Vaesen campaign beyond the Mythic North with a hardcover sourcebook focused on the supernatural British-Irish Isles. This supplement adds London, the British Society, mythic locations across the islands, several new mythical beings, and three complete mysteries for groups ready to explore a darker corner of nineteenth-century folklore.
included
sourcebook
after purchase
What's inside: One copy of Vaesen - Nordic Horror Roleplaying: Mythic Britain & Ireland, a setting expansion/sourcebook for the Vaesen roleplaying game. The publisher describes content covering the British Society, London, mythic locations across Britain and Ireland, several mythical beings, and three complete mysteries.
Product highlights
- New campaign setting: Leave the original Mythic North behind and investigate the supernatural side of Britain and Ireland, from urban intrigue in London to old stories hidden in the countryside.
- British Society material: The book adds information on the Society, its founders, and its headquarters, giving GMs more structure for campaigns based in the region.
- Adventure-ready locations: A London gazetteer and a range of mythological sites across the islands help you build mysteries with a strong folkloric atmosphere.
- Creatures and story hooks: Several mythical beings are included with stats, background details, variants, and story seeds to support play at the table.
- Written for Vaesen fans: This supplement is written by Graeme Davis and illustrated by Johan Egerkrans and Anton Vitus, matching the line's distinctive horror-folklore tone.
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Product questions
Is this a standalone roleplaying game?
No. This is a setting expansion for Vaesen. You'll want the core Vaesen roleplaying game to use this book as intended.
What does Mythic Britain & Ireland add to the game?
It expands the setting with the British Society, a London gazetteer, mythic locations across Britain and Ireland, several mythical beings, and three complete mysteries.
Is a digital copy included?
According to the publisher listing, a complete PDF is included and sent shortly after purchase.
If your table is ready to trade Nordic folklore for haunted London streets and ancient island legends, this Vaesen expansion is a strong next step.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen Nordic Horror Roleplaying A Wicked Secret & Other Mysteries
Four eerie standalone mysteries for your Mythic North campaign.
Expand your Vaesen campaign with a casebook built for investigation, folklore, and creeping dread. This Free League adventure supplement adds four standalone mysteries for Vaesen – Nordic Horror Roleplaying, each ready to play on its own or work into a longer campaign. It is a strong next step for groups that already have the core game and want more dark Nordic cases to unravel.
included
book
after purchase
What's inside: One physical copy of Vaesen: A Wicked Secret & Other Mysteries, a supplement for Vaesen – Nordic Horror Roleplaying, containing four standalone mysteries. Free League also states that a full PDF of the book is included after purchase.
Product highlights
- Four complete cases: The book includes The Silver of the Sea, A Wicked Secret, The Night Sow, and The Song of the Falling Star.
- Built for flexible play: Each mystery is written to be played on its own or folded into a longer Vaesen campaign.
- Mythic North atmosphere: The adventures send investigators to remote villages, coastal settlements, and haunted corners of nineteenth-century Nordic folklore.
- Best for existing Vaesen groups: This is an adventure supplement rather than a standalone starter, so it is best paired with the Vaesen core rules.
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Product questions
Do I need the Vaesen core rulebook to use this?
Yes. This title is an adventure supplement for Vaesen – Nordic Horror Roleplaying, not a standalone starter set. It is designed to add new mysteries to your existing game.
What adventures are included in this book?
The book contains four mysteries: The Silver of the Sea, A Wicked Secret, The Night Sow, and The Song of the Falling Star.
Is a PDF included?
Free League states that a full PDF of the book is included and sent shortly after purchase.
Add a fresh set of investigations to your Vaesen campaign and bring more folklore, mystery, and dread to your next game night.
$29.99
Unit price perMonmouth Cards · RPGs · Free League
Vaesen Nordic Horror RPG GM Screen and Map
A deluxe GM aid for keeping mystery, tables, and setting details close at hand.
Built for the Vaesen roleplaying game, this physical accessory pack pairs a landscape-format Gamemaster screen with a large full-color setting map. It is a practical table tool for GMs who want quick-reference information behind the screen while bringing Johan Egerkrans’s artwork and the Mythic North to the table.
GM screen
poster map
in mm
What's inside: One Vaesen Gamemaster screen in landscape format and one large double-sided full-color poster map showing the Mythic North on one side and the town of Upsala on the other.
Product highlights
- Made for Vaesen: This accessory is designed specifically for Vaesen: Nordic Horror Roleplaying and supports in-person GM play at the table.
- Landscape GM screen: The screen uses a landscape layout to help keep notes and scenario details concealed while leaving a broad view of the table.
- Useful reference material: The interior includes tables and important game information intended to speed up play and reduce rulebook flipping during sessions.
- Johan Egerkrans artwork: The exterior features official art that matches the eerie folklore tone of the Vaesen line.
- Large setting map included: The pack also adds a poster map for table reference, campaign atmosphere, or display between sessions.
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Product questions
What is included in this package?
This listing is for one Vaesen GM screen and one large double-sided poster map. The map shows the Mythic North on one side and the town of Upsala on the other.
Is this a PDF or digital download?
No. This is a physical-only product and does not include a supporting PDF.
Who is this best for?
It is best for Game Masters running Vaesen who want quick-reference tables, hidden notes, and a setting map ready at the table during play.
Add a polished table aid to your Vaesen campaign with a deluxe screen, official artwork, and a large setting map from Monmouth Cards.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
The One Ring RPG 2E Hobbit Tales Hardcover
A Shire-focused supplement with ready-to-play adventures for The One Ring.
Hobbit Tales expands The One Ring second edition with a detailed look at the Shire and a set of adventures built around Hobbit-scale journeys, local troubles, and familiar names from Middle-earth. If you want a gentler starting point for the game or more material for adventures in the four Farthings, this hardcover is a strong fit for both new and established groups.
adventures
explored
hardcover book
What's inside: One hardcover supplement book for The One Ring RPG second edition. It includes a Shire sourcebook section covering the four Farthings and five ready-to-play adventures, with playable roles for Hobbits including Bilbo Baggins, Primula and Rory Brandybuck, and Paladin Took.
Product highlights
- Shire setting material: Explore the four Farthings with location-focused material designed for adventures closer to home in Middle-earth.
- Five complete adventures: The book includes five ready-to-play scenarios, making it useful for quick campaign starts or short arcs between larger journeys.
- Familiar Hobbit characters: Adventures can be played using notable Hobbits such as Bilbo Baggins, Primula and Rory Brandybuck, and Paladin Took.
- Useful for newer groups: Its Hobbit-centered tone and local scope make it an approachable way to bring players into The One Ring without starting with a larger wilderness campaign.
- Important note for existing owners: The contents were previously published in the first starter set for The One Ring second edition, so longtime players may already own this material in an earlier format.
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Product questions
Is this a standalone game or a supplement?
This is a supplement for The One Ring RPG second edition, not a standalone core rulebook. You will want The One Ring 2E core game materials to get the most from it.
What kind of material is in Hobbit Tales?
The book combines a Shire-focused setting section with five ready-to-play adventures. It is built around Hobbit adventures and includes playable roles for several named Hobbits.
Is this new material if I already own the starter set?
Not entirely. Free League states that the contents in this expansion were previously published in the first starter set for The One Ring second edition, so existing owners may already have this material in another format.
If your fellowship is ready for quieter roads, village mysteries, and adventures close to home, Hobbit Tales is a welcoming way to spend more time in the Shire.
$33.99
Unit price perMonmouth Cards · RPGs · Free League
Tales from the Loop RPG They Grow Up So Fast Hardcover
A four-part campaign that carries your Kids through a strange year in the Loop.
Expand your Tales from the Loop campaign with an official hardcover adventure book from Free League. They Grow Up So Fast presents four connected mysteries set across the seasons of a year, centered on a camping trip gone very wrong and the strange new life the Kids must protect. It is a strong pick for groups that want a linked story instead of a single standalone mystery.
Product highlights
- Four linked mysteries: The book is built as a connected campaign, giving your group a longer character arc across spring, summer, fall, and winter.
- Norfolk Broads setting support: Use the included information on the UK Loop and its nearby area to ground the campaign in a distinct version of the setting.
- Flexible for other Loops: Free League also includes guidance for adapting the campaign to the Swedish and US Loop settings.
- Useful table aids: New art, maps, and handouts help the book function as more than just an adventure outline at the table.
- Best for Tales from the Loop groups: This is an expansion adventure book for the Tales from the Loop RPG line, making it ideal for players and GMs already exploring that game’s retro sci-fi mystery tone.
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Product questions
What is included with this product?
This listing is for one hardcover copy of Tales from the Loop RPG: They Grow Up So Fast. It is an adventure supplement book, not a boxed set or core rulebook.
Do I need the Tales from the Loop RPG to use it?
Yes. This book is written as part of the Tales from the Loop RPG line and is intended to be used with that game rather than as a standalone roleplaying system.
Is this a single adventure or a campaign?
It is a four-part campaign made up of connected adventures that span the seasons of a year, giving your group a continuing story instead of a one-session mystery.
$33.99
Unit price perMonmouth Cards · RPGs · Free League
Free League Tales from the Loop RPG Out of Time Mystery CompendiumA time-bending campaign book built for mystery-driven play.
Out of Time expands Tales from the Loop with a linked campaign of strange events, new mysteries, and tools for building your own adventures. This hardback supplement is made for groups who want more to explore around the Loop, and it also works with Things from the Flood for tables carrying the story forward.
What's inside: One Out of Time Mystery Compendium hardback book. Free League describes it as a 128-page expansion compatible with both Tales from the Loop and Things from the Flood. It includes the mysteries The Animal Ark, Summer Camp, and The Storm in the Hourglass, plus Classified, The Mystery Machine, and Mix-CD of Mysteries.
Product highlights
- Campaign-style expansion: The book centers on a connected series of mysteries involving lost pets, violent storms, secret tunnels, summer camp, and the 1969 moon landing.
- Multiple play tools: In addition to the main adventure material, you get a new mystery landscape called Classified and The Mystery Machine for generating scenarios and characters.
- Works with two core games: Free League states this supplement is compatible with both Tales from the Loop and Things from the Flood.
- Extra short adventures: Mix-CD of Mysteries adds eight shorter mysteries inspired by hit songs from the '90s.
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Product questions
Do I need the Tales from the Loop core rulebook to use this?
This is an expansion and adventure supplement, not a standalone core game. It is made for Tales from the Loop and is also compatible with Things from the Flood.
What kind of material is included in this book?
Free League lists three main mysteries, a new mystery landscape, a scenario and character generator, and eight shorter mysteries based on '90s songs.
Is this a physical book?
This listing is written for the physical Out of Time hardback book. Free League's own store mentions PDF access with direct purchase from them, but that should not be assumed for this listing unless it is specifically offered here.
Add a new layer of mystery to your Tales from the Loop campaign with Out of Time from Monmouth Cards.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
Twilight: 2000 The Black Madonna Boxed Campaign Expansion
A classic Twilight campaign reworked for the fourth edition.
Return to the war-torn world of Twilight: 2000 with a boxed campaign expansion built for the fourth edition of the game. The Black Madonna updates a well-known classic scenario and adds fresh rules, weapons, encounters, maps and regional material for groups heading into Silesia, making it a strong pick for referees who want more than a one-session mission.
What's inside: one boxed campaign expansion containing a 72-page book with new rules and campaign material, an 8-page handout booklet, 16 encounter cards, 6 battle maps for specific locations, 3 close-quarters battle maps, and 1 travel map.
Product highlights
- Built for fourth edition: This supplement is specifically made for the fourth edition of Twilight: 2000, not the original boxed game.
- Classic campaign, updated: The Black Madonna revisits the original adventure and reworks it for the current edition.
- Expanded campaign tools: The box adds new rules, new weapons, new encounters, new factions and new scenario sites to develop a longer arc in play.
- Silesia setting material: An overview of the Silesia region of Poland helps referees anchor travel, conflict and exploration in a specific part of the setting.
- Table-ready components: Books, encounter cards and multiple maps make this a practical boxed add-on for groups that want physical play aids at the table.
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Product questions
Is this a standalone roleplaying game?
No. This is a boxed campaign expansion for the fourth edition of Twilight: 2000. You will want the core game to make full use of the material.
What comes in the box?
Inside the box are a 72-page campaign book, an 8-page handout booklet, 16 encounter cards, 6 location battle maps, 3 close-quarters battle maps and 1 travel map.
What kind of campaign material does it add?
The Black Madonna adds new rules, weapons, factions, encounters, scenario sites and a regional overview of Silesia in Poland, all built around an updated version of the classic adventure.
If your group is ready to push deeper into Twilight: 2000, The Black Madonna adds a full boxed campaign with useful physical play aids for the table.
$39.99
Unit price perMonmouth Cards · RPGs · Boxed Expansion
Twilight: 2000 Hostile Waters Boxed Expansion
Take your campaign onto rivers, lakes, and dangerous coastal routes.
Hostile Waters expands Twilight: 2000 with the tools needed to run marine-focused survival and combat in the post-war world. Designed as a boxed expansion for the new edition, it adds waterborne travel and combat rules, military watercraft, new factions, scenario sites, encounter cards, and a large double-sided travel map that connects to the core game experience.
book
for rivers or lakes
for marine environments
What's inside: One Twilight: 2000 Hostile Waters boxed expansion with a 104-page full-color book, 26 encounter cards, 16 modular battle maps for marine environments, six scenario site battle maps, battle map tokens for boats and ships, and one double-sided full-color travel map measuring 864 × 558 mm.
Product highlights
- Marine campaign support: Adds combat and travel rules tailored to marine environments, giving your group a structured way to handle adventures on rivers, lakes, and coastal waters.
- Expanded setting tools: Includes military watercraft, new factions, new plots, and scenario sites to help referees build sessions with a different tactical feel from land-based play.
- Ready-to-use play aids: The encounter cards, modular battle maps, scenario maps, and boat tokens give you table-ready support without needing to build every waterborne encounter from scratch.
- Linked regional travel map: The oversized double-sided map covers northern Poland and southern Sweden and is designed to connect with the maps from the Twilight: 2000 core set.
- Built for the current edition: This is a boxed expansion for the new edition of Twilight: 2000, not a standalone core game.
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Product questions
Is this a standalone game?
No. Hostile Waters is a boxed expansion for Twilight: 2000 and is intended to add marine-focused material to that roleplaying game.
What is included in the box?
The box includes a 104-page book, 26 encounter cards, 16 modular marine battle maps, six scenario site battle maps, boat and ship tokens, and a double-sided travel map for northern Poland and southern Sweden.
What kind of adventures does this expansion support?
It is built for marine environments, with rules and adventure material for waterways, military watercraft, factions, plots, and scenario locations including the USS Maine Ohio-class nuclear submarine.
Add a new dimension to your Twilight: 2000 campaign with a boxed expansion built for tense travel, dangerous encounters, and survival on the water.
$39.99
Unit price perMonmouth Cards · RPGs · Free League
Twilight: 2000 Urban Operations Boxed Expansion
Expand your campaign with city combat, travel rules, maps, and scenario support.
Urban Operations is the first expansion for the new edition of Twilight: 2000, built for groups that want to bring their campaign into dangerous city environments. This boxed expansion adds urban combat and travel tools, close quarters rules, new factions and scenario material, plus maps, cards, and tokens to help run tense street-level play.
What's inside: One Twilight: 2000 Urban Operations boxed expansion in English. Includes a 96-page book, 16 encounter cards, 10 modular urban battle maps, 4 close quarters battle maps, 4 scenario site battle maps, 54 battle map tokens, one double-sided city travel map for Krakow and Karlsborg, and one double-sided battle map for Wawel Castle and Karlsborg Fortress.
Product highlights
- Urban campaign tools: Adds new combat and travel rules designed for city environments, helping referees handle dense terrain, movement, and danger in built-up areas.
- Close quarters support: Includes dedicated close combat rules and battle maps for tighter indoor encounters where positioning matters.
- Scenario and faction material: Introduces new factions, new scenario sites to explore, and a plot concept meant to support longer story arcs.
- Krakow and Karlsborg content: The set describes two sample towns in text and maps, giving your group ready-to-use urban locations straight out of the box.
- Table-ready accessories: Encounter cards, tokens, and multiple modular maps make it easier to run urban action without building every encounter from scratch.
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Product questions
What is included in this box?
You get the Urban Operations boxed expansion with the 96-page book, encounter cards, modular and scenario battle maps, tokens, and two double-sided full-color maps covering the featured sample locations.
Do I need the Twilight: 2000 core game to use this?
Yes. Urban Operations is an expansion for the new edition of Twilight: 2000, so it is meant to add to your existing game rather than serve as a standalone starting point.
What kind of campaign play does this expansion focus on?
This expansion focuses on urban environments, including city travel, close quarters fighting, new factions, and scenario material that can support longer story arcs in built-up settings.
If your Twilight: 2000 group is ready to leave the open road and push into ruined streets, Urban Operations is a strong next addition to the table.
$17.99
Unit price perMonmouth Cards · RPGs · Free League
Twilight: 2000 Weapon Cards
A quick-reference deck built for fourth edition play.
Keep weapons information close at hand with this official Twilight: 2000 accessory from Free League. This illustrated deck is designed for the fourth edition roleplaying game and gives players and referees a handy way to reference weapons found in the game without passing rulebooks around the table.
What's inside: One deck containing 64 high quality illustrated custom cards for the fourth edition of Twilight: 2000, with each card depicting a weapon that can be found in the game.
Product highlights
- Official Twilight: 2000 accessory: This deck is made for Free League's Twilight: 2000 roleplaying line, giving your table a dedicated accessory instead of relying only on the core books.
- Built for fourth edition: The cards are specifically designed for the fourth edition of the game, making them a natural fit for current Twilight: 2000 campaigns.
- Illustrated weapon reference: Each custom card depicts a weapon that can be found in the game, helping players and referees keep key gear visible at the table.
- Useful at the table: A dedicated card deck can speed up play, support loadout tracking, and make shared reference easier during tense survival and combat scenes.
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Product questions
What do you get in this product?
This listing is for one Twilight: 2000 Weapon Cards deck. The official product description states that the deck contains 64 illustrated custom cards.
Is this for the fourth edition of Twilight: 2000?
Yes. Free League identifies these cards as designed for the fourth edition of Twilight: 2000.
Are these a standalone game or an accessory?
These are an accessory deck for Twilight: 2000 rather than a standalone RPG. They are intended to support play by providing weapon reference cards for the game.
Add an official Twilight: 2000 table aid to your campaign setup with this 64-card weapon deck from Monmouth Cards.
$24.99
Unit price perMonmouth Cards · RPGs · Free League
Twilight: 2000 Referee's ScreenKeep key tables close and your campaign notes out of view.
Built for the fourth edition of Twilight: 2000, this deluxe landscape referee screen gives Game Masters a practical play aid with atmosphere to match the setting. The outside features full-color art, while the inside gathers useful tables and important rules references to help keep sessions moving without giving away what the players are not meant to see.
Product highlights
- Made for Twilight: 2000 4th Edition: This screen is specifically designed for the current Free League edition of the game, making it a natural table companion for ongoing campaigns and one-shots alike.
- Landscape layout: The wide-format screen helps keep your setup low and organized while still giving the Referee quick access to game information during play.
- Useful reference tables inside: The interior is built around important rules support and at-a-glance tables so you can spend less time flipping pages and more time running the session.
- Atmospheric exterior artwork: The outside panel art adds a strong Twilight: 2000 presentation to the table while keeping scenario notes and surprises hidden from the group.
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Product questions
What edition is this screen for?
This accessory is made for the fourth edition of the Twilight: 2000 roleplaying game.
What comes in this product?
This listing is for one deluxe landscape-format Referee's Screen. No core rulebook or additional accessories are stated as included with this item.
What is the screen designed to do during play?
It keeps the Referee's plans hidden from players while placing useful tables and important information in easy view for faster session management.
Add a practical Twilight: 2000 table aid to your setup and keep your next mission running smoothly with Monmouth Cards.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum The Throne of Thorns II RPG Book
Two major campaign chapters for 5E adventurers in Davokar.
Continue the Ruins of Symbaroum campaign with The Throne of Thorns II, a Free League hardcover adventure book for the 5E version of the setting. This volume collects The Darkest Star and Mother of Darkness, pushing the chronicle deeper into political turmoil, wilderness danger, and high-level play in the shadow of Davokar.
What's inside: One Ruins of Symbaroum The Throne of Thorns II hardcover RPG book for 5E play. Includes the adventures The Darkest Star and Mother of Darkness, close to 20 color maps, more than 60 stat blocks, and a collection of player handouts. Requires access to the Ruins of Symbaroum core setting books: Player's Guide, Gamemaster's Guide, and Bestiary.
Product highlights
- Campaign continuation: This book presents the third and fourth episodes of The Throne of Thorns for the Ruins of Symbaroum 5E line.
- High-level play: The adventures are written for characters from 10th to 14th level, making this a later-campaign volume rather than a starting point.
- Adventure support: Color maps, stat blocks, and handouts give GMs practical tools for running the campaign at the table.
- Davokar setting focus: Expect a mix of city intrigue, conspiracies, wilderness expeditions, and the escalating dangers surrounding Yndaros and the wider region.
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Product questions
What does this book include?
This volume includes two full-length adventures, The Darkest Star and Mother of Darkness, plus maps, stat blocks, and handouts for running the campaign.
Is this a standalone core rulebook?
No. This is an adventure book for Ruins of Symbaroum using the 5E ruleset. Free League states that you need the Player's Guide, Gamemaster's Guide, and Bestiary to use it.
What character levels is it written for?
The adventures in this book are designed for characters from 10th to 14th level, so it is best suited for an ongoing campaign rather than brand-new characters.
If your group is ready to push deeper into Davokar's conspiracies and dangers, add The Throne of Thorns II to your next campaign stop at Monmouth Cards.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum The Throne of Thorns I 5E Hardcover
Begin the Davokar campaign with two full-length adventures.
Step into the dark fantasy world of Symbaroum with the first volume of The Throne of Thorns for the Ruins of Symbaroum 5E line. This hardcover, full-color campaign book adapts the opening two chapters of the acclaimed adventure chronicle for use with the 5E ruleset and expands your table with maps, stat blocks, handouts, and travel events built for extended play.
What's inside: One hardcover, full-color Ruins of Symbaroum campaign book featuring the adventures Wrath of the Warden and The Witch Hammer, plus more than 20 color maps, over 50 stat blocks, a dozen journey events, and more than 10 player handouts.
Product highlights
- Campaign entry point: This volume launches the six-part Throne of Thorns saga with the first two episodes adapted for Ruins of Symbaroum 5E.
- Adventure content included: Play through Wrath of the Warden and The Witch Hammer, written for characters at levels 7–9.
- Tools for the GM: The book includes maps, NPC and creature stat blocks, journey events, and handouts to support both exploration and faction-driven play.
- Built for the 5E adaptation: Designed for use with the Ruins of Symbaroum setting books rather than as a standalone rulebook.
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Product questions
Is this a standalone game book?
No. Free League states that this book requires access to the Ruins of Symbaroum core setting books: the Player’s Guide, Gamemaster’s Guide, and Bestiary.
What adventures are included in Part I?
This hardcover includes the first two episodes of the campaign: Wrath of the Warden and The Witch Hammer.
What kind of group is this book written for?
The publisher describes the included adventures as being for characters of levels 7–9, so this volume is aimed at groups ready for mid-level campaign play in the Symbaroum setting.
If your table is ready to enter Davokar and start the Throne of Thorns saga in 5E, this hardcover is a strong place to begin.
$44.99
Unit price perMonmouth Cards · RPGs · Free League
Ruins of Symbaroum The World of Symbaroum 5E Hardcover
A deeper guide to Ambria, Davokar, and the secrets beneath the surface.
The World of Symbaroum expands the setting material for Ruins of Symbaroum with lore, settlements, factions, hidden history, plot hooks, and adventure-ready locations. If you want to run darker 5E campaigns with more context for Ambria and Davokar, this book is built to give Game Masters more to work with while also offering players a richer view of the world.
What's inside: One Ruins of Symbaroum The World of Symbaroum 5E book. This setting volume includes a player-facing section on major settlements, a Gamemaster section with hidden lore and campaign material, and seven detailed adventure landscapes. Access to the Ruins of Symbaroum Core Setting Books — the Player’s Guide, Gamemaster’s Guide, and Bestiary — is required.
Product highlights
- Expanded world detail: The book adds lore and setting information beyond the Ruins of Symbaroum Gamemaster’s Guide, helping tables dig further into the game world’s history, cultures, and tensions.
- Major settlements in focus: Players get detailed coverage of Thistle Hold, Yndaros, and Karvosti, including history, factions, conflicts, and notable establishments.
- Built for GMs: The Gamemaster material includes 18 historical secrets and 34 plot hooks to support campaign prep, improvisation, and longer story arcs.
- Adventure-ready content: Seven adventure landscapes centered around ruins in Davokar give you conflicts, events, maps, and NPCs for characters from 5th to 10th level.
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Product questions
Is this a standalone core rulebook?
No. Free League states that this book requires access to the Ruins of Symbaroum Core Setting Books: the Player’s Guide, Gamemaster’s Guide, and Bestiary.
Who is this book best for?
It is especially useful for Game Masters who want more setting depth, campaign secrets, and adventure material for Ruins of Symbaroum using the 5E ruleset.
What kind of content does this volume add?
It adds expanded lore, detailed settlement coverage, hidden historical information, plot hooks, and seven adventure landscapes centered around ruins in Davokar.
Build a richer Ruins of Symbaroum campaign with a setting book that gives your table more history, more secrets, and more places to explore.
