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9 products
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$49.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Outgunned Adventure Core Rulebook
Pulp treasure hunts powered by the Director's Cut engine.
Outgunned Adventure is a standalone pulp adventure RPG built for cinematic expeditions, dangerous ruins, and treasure-chasing action. This core rulebook contains the basic rules needed to play Outgunned Adventure using the Director's Cut rules engine from Outgunned, making it a strong fit for groups who want fast-moving, movie-inspired tabletop sessions.
included
own
listing
What's inside: One Outgunned Adventure Core Rulebook. This listing is for the core book itself, sold as a single unit.
Product highlights
- Pulp adventure focus: Built around classic treasure-hunting adventure fiction, with brave adventurers chasing invaluable treasure in a cinematic style.
- Director's Cut engine: Uses the same acclaimed rules engine featured in Outgunned for fast, action-forward play.
- Standalone or expandable: Free League describes Outgunned Adventure as playable either standalone or as an expansion for Outgunned.
- Publisher-supported edition: Published by Free League, with the product page noting a PDF is included with purchase through that publisher listing.
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Product questions
Is this a standalone RPG book?
Yes. Free League describes Outgunned Adventure as playable on its own, while also noting that it can be used as an expansion for Outgunned.
What comes in this product?
This listing is for one physical Outgunned Adventure Core Rulebook. No screen, campaign book, or accessory is included unless separately stated elsewhere on the product page.
Does this use the same system as Outgunned?
Yes. The core rulebook uses the Director's Cut rules engine used in Outgunned, adapted here for pulp adventure play.
If your table wants cinematic treasure-hunting action with a dedicated core book, Outgunned Adventure is a strong addition to your RPG shelf.
$44.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Outgunned RPG Action Flicks Vol. 2 HardcoverTen new genre modules for bigger, wilder cinematic campaigns.
Expand your Outgunned table with a hardcover supplement built around fast-moving genre twists and ready-to-use tools. Action Flicks Vol. 2 adds ten new Action Flicks plus an extra module, giving players and Directors more ways to drop dinosaurs, occult horror, fantasy heroes, cartoon chaos, and more into the cinematic action framework.
included
included
hardcover
What's inside: One hardcover copy of Outgunned RPG Action Flicks Vol. 2. This 208-page full-color supplement adds 10 Action Flicks and the Insert Coin extra module for use with the Outgunned RPG line.
Product highlights
- Ten genre modules: Explore Star Knights, Old Ones, Wild West, Dark Light, Mighty Swords, District 77, Dino Storm, Furious Wasteland, Army of Evil, and QuackTales.
- Built for cinematic play: The book is designed as a collection of mini-expansions with ideas, mechanics, tips, roles, and tools to push your Outgunned sessions into new styles of action.
- Extra module included: Insert Coin adds another way to remix the experience by letting you bring a videogame-inspired twist into your campaign.
- Table-ready support: Published by Two Little Mice for the Outgunned line, this volume is aimed at players and Directors who want fast setup and broad genre flexibility without leaving the core cinematic style behind.
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Product questions
What is included in this book?
This supplement includes 10 Action Flicks plus the Insert Coin extra module in a 208-page full-color hardcover format.
What kind of campaigns does Action Flicks Vol. 2 support?
It expands Outgunned with a wide range of action-movie-inspired genres, including sci-fi adventure, cosmic horror, westerns, fantasy, buddy-cop action, dinosaur mayhem, post-apocalyptic survival, undead horror, and cartoon-style play.
Is this a core rulebook or a supplement?
This is a supplement for the Outgunned RPG line. It is designed to add new genre material and tools to your game rather than replace the main Outgunned rules.
Add a fresh stack of genre ideas to your Outgunned table with a hardcover that keeps cinematic action moving in ten different directions.
$24.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Titanic: The Tabletop Roleplaying Game Core Rulebook
A rules-light historical RPG of cinematic tragedy aboard the R.M.S. Titanic.
Step aboard one of history’s most infamous voyages in a roleplaying game built for tense, character-driven play. Titanic: The Tabletop Roleplaying Game casts one player as the Captain while the rest create passengers or crew, using a simple 2D6 system and story-focused character options for dramatic one- to two-session play.
What's inside: 1 softcover core rulebook, 54 pages, full color. The book includes character creation, survival mechanics, rules for NPCs, and guidance for 1–2 session cinematic play. The publisher also states that a PDF is included.
Product highlights
- Rules-light 2D6 system: Resolve actions by rolling 2D6 plus Mind, Body, or Soul, with clean success, mixed-result, and failure bands that keep play moving.
- Story-first character creation: Build a passenger or crew member using social class, background, descriptor, and flaw options for roleplay-focused sessions.
- Built for dramatic short campaigns: The core book is designed for cinematic play across one or two sessions, making it a strong fit for a focused group experience.
- Historical survival tension: The rulebook includes mechanics for freezing water, oxygen tracking, social conflict, and running notable NPCs during the disaster.
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Product questions
What comes with this product?
This listing is for the Titanic: The Tabletop Roleplaying Game Core Rulebook in softcover format. The publisher describes it as a 54-page, full-color book and states that a PDF is included.
What kind of RPG is it?
It is a rules-light historical roleplaying game focused on cinematic tragedy aboard the Titanic. One player takes the role of the Captain, while the other players build passengers or crew and navigate the night through roleplay and 2D6-based resolution.
Is this a long campaign game?
Not primarily. The publisher says the game is designed for 1–2 session cinematic play, so it is especially suited to a focused one-shot or short mini-campaign experience.
If you want a roleplaying book built around tension, character choices, and a memorable historical setting, Titanic is a distinctive indie RPG to bring to the table.
$23.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Avalon Rising Emerald Light Scenario Softcover
A mystery-driven expansion set deep within Avalon 01.
Emerald Light expands the Avalon Rising RPG with a complete scenario built around a missing Guild figure, the Jade Palace, and the secrets of Layer 687. This softcover book is designed for groups that want a ready-to-run story with key NPCs, branching paths, and an easy way to connect the adventure to an ongoing Avalon Rising campaign.
What's inside: 1 softcover scenario book, 43 pages. This expansion includes a complete scenario set within the Jade Palace, plus key NPCs, locations, factions, multiple story paths, and guidance for tying the adventure into a larger Avalon Rising campaign.
Product highlights
- Standalone or campaign-ready: Emerald Light can be run as its own story or folded into an ongoing Avalon Rising campaign.
- Scenario framework included: The book centers on the disappearance of Shenn Valsheer and the investigation that leads to Layer 687 and the Jade Palace.
- Useful table support: Expect key NPCs, locations, and factions that help a GM bring the mystery and setting to the table quickly.
- Branching player choice: The scenario includes multiple paths, giving groups room to shape how the story unfolds.
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Product questions
What is included with this product?
This listing is for one Avalon Rising Emerald Light softcover scenario book. Source material confirms a 43-page softcover expansion for the Avalon Rising RPG.
Can this be played without a long campaign?
Yes. Emerald Light is described as a standalone story, but it can also be connected to an ongoing Avalon Rising campaign if your group is already playing in that setting.
How many players is it designed for?
Publisher and retail listings describe Emerald Light as designed for 3 to 4 players and a GM.
Add a focused mystery and a ready-to-run expansion to your Avalon Rising table with Emerald Light from Monmouth Cards.
$49.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Avalon Rising RPG Core RulebookDescend into a neon megastructure shaped by survival, horror, and hard choices.
Avalon Rising drops players into Avalon 01, a vast enclosed city where social layers, strange anomalies, and a failing power structure shape every decision. This hardcover core rulebook gives you the full game foundation, including character creation, the 2DX system, setting lore, and tools for one-shots or longer campaigns in its cassette-futurist sci-fi world.
What's inside: 1 Avalon Rising RPG Core Rulebook hardcover. The book is 237 pages and includes rules for character creation, the 2DX rules system, Avalon 01 setting lore, threats from Central Dogma, equipment and vehicle options, and guidance for one-shot or campaign play.
Product highlights
- Distinct setting: Explore Avalon 01, a sealed megastructure of concrete, steel, and neon shaped by scarcity, bureaucracy, and creeping horror.
- Core player options: Build Citizens from the city’s social layers, backgrounds, and archetypes to define how your character survives inside Avalon.
- 2DX rules engine: Learn a system that uses Trait Dice and Skill Dice, with lower rolls representing greater success, and uses D6, D8, D10, and D12 dice.
- Campaign-ready content: The book includes lore, encounter tools, gear options, and support for both one-shot sessions and extended campaigns.
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Product questions
What do I get with this product?
This listing is for one Avalon Rising RPG Core Rulebook hardcover. The publisher’s product page says the core rulebook package includes the 237-page hardback rulebook and a PDF version, though digital fulfillment may depend on the seller or publisher’s redemption process.
What kind of game is Avalon Rising?
Avalon Rising is a sci-fi tabletop roleplaying game inspired by 80s sci-fi, cassette futurism, and cyberpunk. It centers on life inside Avalon 01, where players create Citizens and navigate factions, danger, and the city’s unstable power source.
What rules content is in the core book?
The book includes character creation rules, the 2DX dice system, setting lore, threats and encounters, equipment options, and guidance for running one-shot adventures or longer campaigns.
Step into Avalon 01 with the core book that sets the tone, rules, and survival stakes for your next sci-fi RPG campaign.
$65.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
HELLPIERCERS: Tactical Harrowing Action Hardcover RPG
Mythic-scale tactical play in a grim, hellbound campaign setting.
HELLPIERCERS is a tactical tabletop RPG from Sandy Pug Games built around grid-based combat, campaign-level strategy, and narrative exploration through a surreal war in Hell. This hardcover edition is a substantial full-color rulebook for groups that want crunchy positioning, deep character building, and a striking indie presentation on the shelf and at the table.
What's inside: One HELLPIERCERS hardcover RPG book from Sandy Pug Games. Verified physical details include an 11" x 8.5" hardcover format, 230 full-color pages, black sprayed edges, a black cover with silver foil, and a red ribbon bookmark.
Product highlights
- Tactical combat focus: The game centers on fast, positional grid combat with weapons, terrain effects, reactions, and team-based decision making.
- Three play layers: HELLPIERCERS combines TACCOM combat, STRATCOM campaign warfare, and RECON exploration for a broader play experience than a straight dungeon crawl.
- Deep buildcrafting: The setting and system emphasize customization through weapons, armor, classes, equipment, vehicles, mechs, and other upgrades.
- Distinctive physical edition: This hardcover version stands out with sprayed edges, silver foil on black boards, and a built-in ribbon for table use and display.
- Bold indie setting: The premise blends post-mythic warfare, metaphysical horror, and liberationist sci-fi fantasy in a setting built around humanity’s war to break Hell open.
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Product questions
What comes with this product?
This listing is for one physical HELLPIERCERS hardcover RPG book. The verified physical format is an 11" x 8.5" hardcover with 230 full-color pages, black sprayed edges, silver foil on the cover, and a red ribbon bookmark.
What kind of RPG is HELLPIERCERS?
HELLPIERCERS is a tabletop tactics RPG with a strong emphasis on grid-based combat, campaign strategy, and exploration. It is a better fit for groups looking for crunchy tactical play and system depth than for tables seeking a light rules experience.
Is this a core book or an accessory?
This appears to be the main hardcover rulebook for HELLPIERCERS rather than a supplement, dice set, or map pack. It is the physical book edition of the game from Sandy Pug Games.
If your table loves tactical positioning, big campaign ideas, and striking indie worldbuilding, HELLPIERCERS is a standout hardcover to bring home from Monmouth Cards.
$15.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Outgunned RPG Mission Dossier: Project MedusaA fast-start cinematic mission built for action-movie tables.
Project Medusa is a compact introductory campaign for Outgunned, designed to get a group into the action with minimal setup. This Mission Dossier includes the core scenario material you need to run a three-shot operation, making it a strong pickup for groups that want espionage-style momentum without committing to a full-length campaign on day one.
booklet
campaign length
by publisher
What's inside: One physical copy of Outgunned RPG Mission Dossier: Project Medusa. Publisher information describes it as a 64-page booklet and a short introductory cinematic campaign for Outgunned, with the PDF included through the publisher.
Product highlights
- Built as a Mission Dossier: This release is a focused mini campaign for Outgunned rather than a full core rulebook, making it a clean add-on for players already interested in the system.
- Designed for quick onboarding: Publisher copy states that it includes everything needed to start playing with no additional setup, including Heroes, Enemies, the Villain, and related scenario material.
- Introductory campaign structure: Project Medusa is presented as a short cinematic campaign intended for about three or four sessions, giving groups a manageable way to learn Outgunned at the table.
- Useful for physical and digital play: The publisher page notes that a PDF is included, which can be helpful for reference at the table or for prepping remotely.
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Product questions
Is this a core rulebook or an expansion?
This is not the main Outgunned core rulebook. It is a Mission Dossier: a short introductory campaign booklet created for the Outgunned RPG line.
What does this product include?
Publisher materials describe Project Medusa as a 64-page booklet containing a short introductory cinematic campaign with Heroes, Enemies, the Villain, and other setup material needed to start play quickly.
Does it include a digital copy?
Yes. The publisher product page states that a PDF is included with this title.
If your group wants a compact Outgunned mission with fast setup and action-movie pacing, Project Medusa is an easy way to get it to the table.
$45.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Outgunned RPG Action FlicksTen genre-packed mini-expansions for cinematic campaigns.
Expand your Outgunned table with a book built to shift the tone fast. Action Flicks adds ten themed mini-expansions with new ideas, tools, and play options for everything from martial arts and space adventure to supernatural mysteries and neon-soaked investigations. It is a strong pick for groups that want fresh setups without leaving the Outgunned system behind.
in the book
included
Outgunned or OG Adventure
What's inside: One copy of Outgunned RPG Action Flicks. This supplement collects 10 mini-expansions for use with the Outgunned line, including Star Raiders, Rising Dragon, Cloak & Dagger, Great Powers, Weirder Things, A Kind of Magic, Killing Aliens, Ghost Hunters, Midnight Wars, and Neon Noir.
Product highlights
- Ten different sub-genres: Move from sci-fi action and martial arts drama to teen mystery, fantasy, monster hunting, and dystopian investigation without changing game families.
- Built for quick inspiration: The publisher describes Action Flicks as a collection of ideas, mechanics, tips, and tools designed to get your group into the action in surprising new contexts.
- Easy line compatibility: You can use this book with the Outgunned Corebook or with Outgunned Adventure, making it a flexible add-on for existing players in the system.
- Genre support in each Flick: The product description highlights sub-genre guidance plus tools for missions, characters, enemies, and dedicated mechanics, making it useful for directors who want ready-made campaign flavor.
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Product questions
Do I need another book to use Action Flicks?
Yes. Publisher materials state that Action Flicks is used with the Outgunned Corebook or Outgunned Adventure.
What kinds of settings are included?
This book includes ten mini-expansions that cover space adventure, martial arts, swashbuckling romance, superheroes, teen mystery, magic, alien survival, ghost hunting, supernatural conflict, and retrofuture noir.
Is this a core rulebook or an expansion?
Action Flicks is an expansion supplement for the Outgunned line, not a standalone core rulebook.
If your group wants to keep the fast, cinematic feel of Outgunned while exploring new genres, Action Flicks is an easy way to widen the table’s next mission.
$45.99
Unit price perMonmouth Cards · RPGs · Indie RPGs
Outgunned RPG World of Killers ExpansionA stylish assassin-world supplement for cinematic action campaigns.
World of Killers expands Outgunned with a dark underworld of contract killers, secret organizations, and high-stakes missions. Built for groups who want fast-moving action with a sharper assassin-movie tone, this supplement adds new character options, setting material, and a ready-to-play cinematic campaign for the Outgunned system.
What's inside: One World of Killers supplement for Outgunned. This expansion adds 5 new roles, 1 special role, 9 tropes, trained dog rules, killer gear, hunt and getaway rules, setting material, and a cinematic campaign ready to play.
Product highlights
- Assassin-movie tone: This expansion shifts Outgunned toward stylish killer fiction inspired by films and games like John Wick, Kill Bill, Léon, Assassin’s Creed, and Hitman.
- New character options: Build deadly heroes with 5 new roles, 1 special role, and 9 tropes designed for the World of Killers setting.
- Campaign support: Beyond player options, the book adds setting information, new rules elements, and a cinematic campaign that is ready to bring to the table.
- Made for Outgunned: This is a supplement, not a standalone core rulebook, so it is best suited for players and game masters already using Outgunned.
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Product questions
Is this a standalone RPG?
No. World of Killers is an expansion for Outgunned, so you should expect to use it alongside the main Outgunned game.
What does this supplement add?
It adds new killer-themed roles and tropes, trained dog and getaway-related rules, setting material for the World of Killers, and a cinematic campaign ready to play.
Does this include digital content?
The publisher product page states that a full PDF is included with purchases through Free League. This listing does not independently promise a PDF unless it is specifically included with your order details.
If your table wants sleek action, secret societies, and impossible missions, World of Killers is a strong next step for your Outgunned campaign.
